MNBob's Index Infantry Heavy Infantry Light Infantry Heavy Cavalry Light Cavalry Artillery Banner Armies Warships Heroes & Starting Units Villagers Healers Pets Guardians
| Infantry | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| AbusGun | 130 | NA | 2 | 42 | 4.0 | 22 | Ranged-20% | 15 | F-50, G-100 |
| Unit Types: Infantry, RangedInfantry, GunpowderTrooper | |||||||||
| BuildingAttack | Damage: 15 (Siege), Cap: 80, ROF: 3.0, Range: 0-10 | ||||||||
| DefendHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: Cavalry x 0.5, LightInfantry x 0.5, HeavyInfantry x 1.5, Artillery x 0.75 | ||||||||
| DefendRangedAttack | Damage: 40 (Siege), Cap: 80, ROF: 3.0, Range: 4-18, Bonuses: Cavalry x 0.5, Villager x 0.25, LightInfantry x 0.5, HeavyInfantry x 1.5, Artillery x 0.75 | ||||||||
| MeleeHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: Cavalry x 0.5, LightInfantry x 0.5, HeavyInfantry x 1.5, Artillery x 0.75 | ||||||||
| StaggerHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: Cavalry x 0.5, LightInfantry x 0.5, HeavyInfantry x 1.5, Artillery x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 40 (Siege), Cap: 80, ROF: 3.0, Range: 4-18, Bonuses: Cavalry x 0.5, Villager x 0.25, LightInfantry x 0.5, HeavyInfantry x 1.5, Artillery x 0.75 | ||||||||
| VolleyHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: Cavalry x 0.5, LightInfantry x 0.5, HeavyInfantry x 1.5, Artillery x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 40 (Siege), Cap: 80, ROF: 3.0, Range: 4-18, Bonuses: Cavalry x 0.5, Villager x 0.25, LightInfantry x 0.5, LightCavalry x 1.5, xpEagleKnight x 1.5, HeavyInfantry x 1.5, Artillery x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran Cacadore | 105 | NA | 1 | 33 | 4.5 | 24 | Ranged-50% | 12 | F-80, G-35 |
| Unit Types: RangedInfantry, GunpowderTrooper, Infantry | |||||||||
| BuildingAttack | Damage: 12 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 5 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| DefendRangedAttack | Damage: 17 (Ranged), ROF: 3.0, Range: 2-20, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| MeleeHandAttack | Damage: 5 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerHandAttack | Damage: 5 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 17 (Ranged), ROF: 3.0, Range: 2-20, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyHandAttack | Damage: 5 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 17 (Ranged), ROF: 3.0, Range: 2-20, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Crossbowman | 100 | NA | 1 | 27 | 4.0 | 20 | Ranged-20% | 8 | F-40, W-40 |
| Unit Types: Archer, Infantry, RangedInfantry | |||||||||
| BuildingAttack | Damage: 8 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, CoyoteMan x 0.75, HeavyInfantry x 1.25 | ||||||||
| DefendRangedAttack | Damage: 16 (Ranged), ROF: 3.0, Range: 2-16, Bonuses: LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, CoyoteMan x 0.75, HeavyInfantry x 1.25 | ||||||||
| MeleeHandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, CoyoteMan x 0.75, HeavyInfantry x 1.25 | ||||||||
| StaggerHandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, CoyoteMan x 0.75, HeavyInfantry x 1.25 | ||||||||
| StaggerRangedAttack | Damage: 16 (Ranged), ROF: 3.0, Range: 2-16, Bonuses: LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, CoyoteMan x 0.75, HeavyInfantry x 1.25 | ||||||||
| VolleyHandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, CoyoteMan x 0.75, HeavyInfantry x 1.25 | ||||||||
| VolleyRangedAttack | Damage: 16 (Ranged), ROF: 3.0, Range: 2-16, Bonuses: LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, CoyoteMan x 0.75, HeavyInfantry x 1.25 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Longbowman | 95 | NA | 1 | 30 | 4.0 | 24 | Ranged-30% | 10 | F-60, W-40 |
| Unit Types: Archer, Infantry, RangedInfantry | |||||||||
| BuildingAttack | Damage: 10 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 11 (Hand), ROF: 1.5, Bonuses: LightCavalry x 2.0, xpEagleKnight x 2.0, HeavyInfantry x 1.25, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| DefendRangedAttack | Damage: 17 (Ranged), ROF: 1.5, Range: 2-22, Bonuses: LightCavalry x 2.0, xpEagleKnight x 2.0, HeavyInfantry x 1.25, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| MeleeHandAttack | Damage: 11 (Hand), ROF: 1.5, Bonuses: LightCavalry x 2.0, xpEagleKnight x 2.0, HeavyInfantry x 1.25, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerHandAttack | Damage: 11 (Hand), ROF: 1.5, Bonuses: LightCavalry x 2.0, xpEagleKnight x 2.0, HeavyInfantry x 1.25, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 17 (Ranged), ROF: 1.5, Range: 2-22, Bonuses: LightCavalry x 2.0, xpEagleKnight x 2.0, HeavyInfantry x 1.25, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyHandAttack | Damage: 11 (Hand), ROF: 1.5, Bonuses: LightCavalry x 2.0, xpEagleKnight x 2.0, HeavyInfantry x 1.25, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 17 (Ranged), ROF: 1.5, Range: 2-22, Bonuses: LightCavalry x 2.0, xpEagleKnight x 2.0, HeavyInfantry x 1.25, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| MercJaeger | 250 | NA | 2 | 38 | 4.0 | 24 | Ranged-40% | 18 | G-180 |
| Unit Types: RangedInfantry, GunpowderTrooper, Infantry, Mercenary | |||||||||
| BuildingAttack | Damage: 18 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| DefendRangedAttack | Damage: 30 (Ranged), ROF: 3.0, Range: 2-20, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| MeleeHandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerHandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 30 (Ranged), ROF: 3.0, Range: 2-20, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyHandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 30 (Ranged), ROF: 3.0, Range: 2-20, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Minuteman | 200 | NA | 1 | 2 | 4.0 | 15 | Hand-20% | NaN | F-75 |
| Unit Types: Infantry, RangedInfantry | |||||||||
| BuildingAttack | Damage: 5 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 13 (Hand), ROF: 1.5, Bonuses: SiegeTrooper x 2.0 | ||||||||
| DefendRangedAttack | Damage: 26 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: SiegeTrooper x 2.0 | ||||||||
| MeleeHandAttack | Damage: 13 (Hand), ROF: 1.5, Bonuses: SiegeTrooper x 2.0 | ||||||||
| StaggerHandAttack | Damage: 13 (Hand), ROF: 1.5, Bonuses: SiegeTrooper x 2.0 | ||||||||
| StaggerRangedAttack | Damage: 26 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: SiegeTrooper x 2.0 | ||||||||
| VolleyHandAttack | Damage: 13 (Hand), ROF: 1.5, Bonuses: SiegeTrooper x 2.0 | ||||||||
| VolleyRangedAttack | Damage: 26 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: SiegeTrooper x 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatBlackwoodArcher | 80 | 15 | 0 | 20 | 4.0 | 20 | Ranged-10% | 10 | F-50, W-50 |
| Unit Types: RangedInfantry, Archer, NativeWarrior, Infantry | |||||||||
| BuildingAttack | Damage: 10 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 16 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| DefendRangedAttack | Damage: 19 (Ranged), ROF: 1.5, Range: 0-18, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| MeleeHandAttack | Damage: 16 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerHandAttack | Damage: 16 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 19 (Ranged), ROF: 1.5, Range: 0-18, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyHandAttack | Damage: 16 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 19 (Ranged), ROF: 1.5, Range: 0-18, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatBlowgunAmbusher | 160 | 12 | 0 | 10 | 4.5 | 12 | Ranged-10% | 10 | F-65, W-35 |
| Unit Types: NativeWarrior, Infantry, Archer, RangedInfantry | |||||||||
| BuildingAttack | Damage: 10 (Siege), ROF: 3.0 | ||||||||
| HandAttack | Damage: 9 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyAttack | Damage: 19 (Ranged), ROF: 3.0, Range: 0-10, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatBlowgunWarrior | 160 | 15 | 0 | 20 | 4.5 | 12 | Ranged-10% | 10 | F-65, W-35 |
| Unit Types: RangedInfantry, Archer, NativeWarrior, Infantry | |||||||||
| BuildingAttack | Damage: 10 (Siege), ROF: 3.0 | ||||||||
| HandAttack | Damage: 9 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyAttack | Damage: 19 (Ranged), ROF: 3.0, Range: 0-10, Bonuses: HeavyInfantry x 2.0, xpEagleKnight x 2.0, LightCavalry x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatBolasWarrior | 200 | 8 | 0 | 20 | 4.5 | 14 | Ranged-10% | 10 | F-40, W-60 |
| Unit Types: RangedInfantry, Archer, NativeWarrior, Infantry | |||||||||
| BuildingAttack | Damage: 10 (Siege), ROF: 3.0 | ||||||||
| GuardianAttack | Damage: 8 (Ranged), ROF: 3.0, Range: 2-12, Bonuses: HeavyInfantry x 2.0 | ||||||||
| HandAttack | Damage: 4 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 1.5, xpEagleKnight x 1.5, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyAttack | Damage: 8 (Ranged), Cap: 16, Area: 3, ROF: 3.0, Range: 2-12, Bonuses: HeavyInfantry x 2.0, xpEagleKnight x 1.5, LightCavalry x 1.5, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatHuronMantlet | 250 | 10 | 0 | 30 | 3.5 | 12 | Ranged-40% | 15 | W-50, G-100 |
| Unit Types: NativeWarrior, Infantry, RangedInfantry, SiegeTrooper | |||||||||
| BuildingAttack | Damage: 45 (Siege), ROF: 3.0 | ||||||||
| HandAttack | Damage: 10 (Hand), ROF: 1.5 | ||||||||
| VolleyAttack | Damage: 25 (Ranged), ROF: 3.0, Range: 0-10 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NativeScout | 120 | NA | 0 | 20 | 5.5 | 22 | Ranged-10% | 14 | W-90 |
| Unit Types: HandInfantry, CanSeeStealth, NativeWarrior, Infantry | |||||||||
| BuildingAttack | Damage: 5 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 3 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 3 (Hand), ROF: 1.5 | ||||||||
| DefendHandAttack | Damage: 5 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 5 (Hand), ROF: 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatKlamathRifleman | 230 | 13 | 0 | 20 | 4.0 | 18 | Ranged-10% | 12 | F-60, W-60 |
| Unit Types: GunpowderTrooper, RangedInfantry, NativeWarrior, Infantry | |||||||||
| BuildingAttack | Damage: 12 (Siege), ROF: 3.0, Range: 0-6 | ||||||||
| DefendHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| DefendRangedAttack | Damage: 13 (Ranged), ROF: 3.0, Range: 2-16, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| MeleeHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 13 (Ranged), ROF: 3.0, Range: 2-16, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 13 (Ranged), ROF: 3.0, Range: 2-16, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatMantlet | 250 | 5 | 0 | 30 | 3.5 | 12 | Ranged-40% | 15 | W-50, G-100 |
| Unit Types: Infantry, NativeWarrior, Archer, RangedInfantry, SiegeTrooper | |||||||||
| BuildingAttack | Damage: 45 (Siege), ROF: 3.0 | ||||||||
| HandAttack | Damage: 10 (Hand), ROF: 1.5 | ||||||||
| VolleyAttack | Damage: 25 (Ranged), ROF: 3.0, Range: 0-10 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatMercBlackwoodArcher | 80 | 30 | 0 | 20 | 4.0 | 20 | Ranged-10% | 10 | F-50, W-50 |
| Unit Types: NativeWarrior, Infantry, Archer, RangedInfantry, MercType1 | |||||||||
| BuildingAttack | Damage: 10 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 16 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| DefendRangedAttack | Damage: 19 (Ranged), ROF: 1.5, Range: 0-18, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| MeleeHandAttack | Damage: 16 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerHandAttack | Damage: 16 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 19 (Ranged), ROF: 1.5, Range: 0-18, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyHandAttack | Damage: 16 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 19 (Ranged), ROF: 1.5, Range: 0-18, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatMercBlowgunWarrior | 160 | 30 | 0 | 20 | 4.5 | 12 | Ranged-10% | 10 | F-65, W-35 |
| Unit Types: Archer, Infantry, NativeWarrior, RangedInfantry, MercType1 | |||||||||
| BuildingAttack | Damage: 10 (Siege), ROF: 3.0 | ||||||||
| HandAttack | Damage: 9 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, xpEagleKnight x 2.0, LightCavalry x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyAttack | Damage: 19 (Ranged), ROF: 3.0, Range: 0-10, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatMercRifleman | 230 | 26 | 0 | 20 | 4.0 | 18 | Ranged-10% | 12 | F-60, W-60 |
| Unit Types: NativeWarrior, Infantry, RangedInfantry, MercType1, GunpowderTrooper | |||||||||
| BuildingAttack | Damage: 12 (Siege), ROF: 3.0, Range: 0-6 | ||||||||
| DefendHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| DefendRangedAttack | Damage: 13 (Ranged), ROF: 3.0, Range: 2-16, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| MeleeHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 13 (Ranged), ROF: 3.0, Range: 2-16, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 13 (Ranged), ROF: 3.0, Range: 2-16, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatMercTracker | 300 | 26 | 0 | 20 | 4.0 | 20 | Ranged-10% | 12 | F-40, W-80 |
| Unit Types: GunpowderTrooper, MercType1, RangedInfantry, Infantry, NativeWarrior | |||||||||
| BuildingAttack | Damage: 12 (Siege), ROF: 3.0, Range: 0-6 | ||||||||
| DefendHandAttack | Damage: 4 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| DefendRangedAttack | Damage: 10 (Ranged), ROF: 3.0, Range: 2-18, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| MeleeHandAttack | Damage: 4 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerHandAttack | Damage: 4 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 10 (Ranged), ROF: 3.0, Range: 2-18, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyHandAttack | Damage: 4 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 10 (Ranged), ROF: 3.0, Range: 2-18, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatNavajoRifleman | 200 | 15 | 0 | 20 | 5.0 | 14 | Ranged-10% | 10 | F-60, W-40 |
| Unit Types: GunpowderTrooper, RangedInfantry, NativeWarrior, Infantry | |||||||||
| BuildingAttack | Damage: 10 (Siege), ROF: 3.0, Range: 0-6 | ||||||||
| DefendHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| DefendRangedAttack | Damage: 11 (Ranged), ROF: 3.0, Range: 2-12, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| MeleeHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 11 (Ranged), ROF: 3.0, Range: 2-12, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 11 (Ranged), ROF: 3.0, Range: 2-12, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatRifleman | 230 | 13 | 0 | 20 | 4.0 | 18 | Ranged-10% | 12 | F-60, W-60 |
| Unit Types: Infantry, NativeWarrior, GunpowderTrooper, RangedInfantry | |||||||||
| BuildingAttack | Damage: 12 (Siege), ROF: 3.0, Range: 0-6 | ||||||||
| DefendHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| DefendRangedAttack | Damage: 13 (Ranged), ROF: 3.0, Range: 2-16, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| MeleeHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 13 (Ranged), ROF: 3.0, Range: 2-16, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 13 (Ranged), ROF: 3.0, Range: 2-16, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatSharktoothBowman | 115 | 15 | 0 | 20 | 4.5 | 12 | Ranged-20% | 10 | F-75, W-25 |
| Unit Types: NativeWarrior, Infantry, Archer, RangedInfantry | |||||||||
| BuildingAttack | Damage: 10 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 8 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| DefendRangedAttack | Damage: 16 (Ranged), ROF: 1.5, Range: 0-12, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| MeleeHandAttack | Damage: 8 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerHandAttack | Damage: 8 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 16 (Ranged), ROF: 1.5, Range: 0-12, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyHandAttack | Damage: 8 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 16 (Ranged), ROF: 1.5, Range: 0-12, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatTracker | 300 | 13 | 0 | 20 | 4.0 | 20 | Ranged-10% | 12 | F-40, W-80 |
| Unit Types: RangedInfantry, GunpowderTrooper, NativeWarrior, Infantry | |||||||||
| BuildingAttack | Damage: 12 (Siege), ROF: 3.0, Range: 0-6 | ||||||||
| DefendHandAttack | Damage: 4 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| DefendRangedAttack | Damage: 10 (Ranged), ROF: 3.0, Range: 2-18, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| MeleeHandAttack | Damage: 4 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerHandAttack | Damage: 4 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 10 (Ranged), ROF: 3.0, Range: 2-18, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyHandAttack | Damage: 4 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 10 (Ranged), ROF: 3.0, Range: 2-18, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| SaloonOutlawRifleman | 110 | NA | 6 | 40 | 4.0 | 22 | Ranged-30% | 18 | G-90 |
| Unit Types: GunpowderTrooper, RangedInfantry, Infantry | |||||||||
| BuildingAttack | Damage: 24 (Siege), ROF: 3.0 | ||||||||
| HandAttack | Damage: 12 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, xpEagleKnight x 2.0, LightCavalry x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| RangedAttack | Damage: 40 (Ranged), ROF: 3.0, Range: 0-18, Bonuses: HeavyInfantry x 2.0, xpEagleKnight x 2.0, LightCavalry x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Skirmisher | 120 | NA | 1 | 33 | 4.0 | 24 | Ranged-30% | 12 | F-50, G-65 |
| Unit Types: RangedInfantry, GunpowderTrooper, Infantry | |||||||||
| BuildingAttack | Damage: 12 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| DefendRangedAttack | Damage: 15 (Ranged), ROF: 3.0, Range: 2-20, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| MeleeHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 15 (Ranged), ROF: 3.0, Range: 2-20, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 15 (Ranged), ROF: 3.0, Range: 2-20, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Strelet | 90 | NA | 1 | 30 | 4.5 | 16 | Ranged-30% | 6 | F-50, W-10 |
| Unit Types: GunpowderTrooper, RangedInfantry, Infantry | |||||||||
| BuildingAttack | Damage: 9 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 5 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| DefendRangedAttack | Damage: 10 (Ranged), ROF: 3.0, Range: 2-14, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| MeleeHandAttack | Damage: 5 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerHandAttack | Damage: 5 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 10 (Ranged), ROF: 3.0, Range: 2-14, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyHandAttack | Damage: 5 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 10 (Ranged), ROF: 3.0, Range: 2-14, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpAenna | 110 | NA | 1 | 27 | 5.0 | 20 | Ranged-30% | 10 | F-100 |
| Unit Types: Archer, Infantry, RangedInfantry | |||||||||
| BuildingAttack | Damage: 12 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 8 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| DefendRangedAttack | Damage: 12 (Ranged), ROF: 1.5, Range: 2-16, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| MeleeHandAttack | Damage: 8 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerHandAttack | Damage: 8 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 12 (Ranged), ROF: 1.5, Range: 2-16, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyHandAttack | Damage: 8 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 12 (Ranged), ROF: 1.5, Range: 2-16, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran xpArrowKnight | 150 | NA | 2 | 34 | 3.8 | 32 | Ranged-40% | 13 | F-50, G-75 |
| Unit Types: SiegeTrooper, RangedInfantry, Infantry, Archer | |||||||||
| BuildingAttack | Damage: 36 (Siege), ROF: 3.0, Range: 0-30, Bonuses: Ship x 2.0 | ||||||||
| DefendHandAttack | Damage: 6 (Hand), ROF: 1.5 | ||||||||
| DefendRangedAttack | Damage: 10 (Ranged), ROF: 1.5, Range: 0-30, Bonuses: Artillery x 5.0 | ||||||||
| MeleeHandAttack | Damage: 6 (Hand), ROF: 1.5 | ||||||||
| StaggerHandAttack | Damage: 6 (Hand), ROF: 1.5 | ||||||||
| StaggerRangedAttack | Damage: 10 (Ranged), ROF: 1.5, Range: 0-30, Bonuses: Artillery x 5.0 | ||||||||
| VolleyHandAttack | Damage: 6 (Hand), ROF: 1.5 | ||||||||
| VolleyRangedAttack | Damage: 10 (Ranged), ROF: 1.5, Range: 0-30, Bonuses: Artillery x 5.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpMacehualtin | 80 | NA | 1 | 23 | 4.5 | 20 | Ranged-30% | 7 | F-40, W-30 |
| Unit Types: Archer, Infantry, RangedInfantry | |||||||||
| BuildingAttack | Damage: 7 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 4 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| DefendRangedAttack | Damage: 8 (Ranged), ROF: 1.5, Range: 2-16, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| MeleeHandAttack | Damage: 4 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerHandAttack | Damage: 4 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 8 (Ranged), ROF: 1.5, Range: 2-16, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyHandAttack | Damage: 4 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 8 (Ranged), ROF: 1.5, Range: 2-16, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran xpMantlet | 400 | NA | 2 | 45 | 3.5 | 12 | Ranged-50% | 20 | W-75, G-125 |
| Unit Types: RangedInfantry, SiegeTrooper, Infantry | |||||||||
| BuildingAttack | Damage: 50 (Siege), ROF: 3.0 | ||||||||
| HandAttack | Damage: 10 (Hand), ROF: 1.5 | ||||||||
| VolleyAttack | Damage: 25 (Ranged), ROF: 3.0, Range: 0-10 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpMedicineManAztec (Warrior Priest) |
360 | 10 | 1 | 45 | 4.0 | 12 | Ranged-10% | 20 | G-200 |
| Unit Types: Infantry, HandInfantry | |||||||||
| Gather | FirePit 0.1 | ||||||||
| Heal | Rate = 10.0 | ||||||||
| HandAttack | Damage: 5 (Hand), ROF: 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpMusketWarrior (Forest Prowler) |
110 | NA | 1 | 33 | 4.0 | 24 | Ranged-30% | 12 | F-50, G-65 |
| Unit Types: RangedInfantry, GunpowderTrooper, Infantry | |||||||||
| BuildingAttack | Damage: 12 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| DefendRangedAttack | Damage: 16 (Ranged), ROF: 3.0, Range: 2-20, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| MeleeHandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerHandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 16 (Ranged), ROF: 3.0, Range: 2-20, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyHandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 16 (Ranged), ROF: 3.0, Range: 2-20, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran xpPetard | 225 | NA | 1 | 40 | 4.0 | 15 | Hand-40% | 15 | F-50, W-100 |
| Unit Types: HandSiege, SiegeTrooper, Infantry | |||||||||
| BuildingAttack | Damage: 1600 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 800 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 3 (Hand), ROF: 1.5 | ||||||||
| HandAttack | Damage: 6 (Hand), ROF: 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran xpPetardNitro | 750 | NA | 1 | 40 | 4.0 | 15 | Hand-40% | 15 | F-50, W-100 |
| Unit Types: HandSiege, SiegeTrooper, Infantry | |||||||||
| BuildingAttack | Damage: 4500 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 4500 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 3 (Hand), ROF: 1.5 | ||||||||
| HandAttack | Damage: 6 (Hand), ROF: 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran xpRam | 200 | NA | 2 | 45 | 3.5 | 15 | Ranged-50% | 20 | F-80, W-120 |
| Unit Types: Infantry, SiegeTrooper, HandSiege | |||||||||
| BuildingAttack | Damage: 75 (Siege), ROF: 1.5 | ||||||||
| CoverBuildingAttack | Damage: 38 (Siege), ROF: 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpSpy | 150 | NA | 2 | 20 | 6.3 | 28 | Ranged-20% | 20 | G-125 |
| Unit Types: MercType2, HandInfantry, CanSeeStealth, Infantry | |||||||||
| BuildingAttack | Damage: 10 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 5 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 2.5 (Hand), ROF: 1.5, Bonuses: Mercenary x 20.0, Hero x 40.0, NativeWarrior x 4.0 | ||||||||
| DefendHandAttack | Damage: 5 (Hand), ROF: 1.5, Bonuses: Mercenary x 20.0, Hero x 40.0, NativeWarrior x 4.0 | ||||||||
| MeleeHandAttack | Damage: 5 (Hand), ROF: 1.5, Bonuses: Mercenary x 20.0, Hero x 40.0, NativeWarrior x 4.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpWarBow (Cetan Bow) |
90 | NA | 1 | 30 | 4.0 | 22 | Ranged-30% | 10 | F-65, W-35 |
| Unit Types: RangedInfantry, Archer, Infantry | |||||||||
| BuildingAttack | Damage: 10 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| DefendRangedAttack | Damage: 15 (Ranged), ROF: 1.5, Range: 0-16, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| MeleeHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 15 (Ranged), ROF: 1.5, Range: 0-16, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 15 (Ranged), ROF: 1.5, Range: 0-16, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpWarRifle (Wakina Rifle) |
85 | NA | 1 | 29 | 4.0 | 24 | Ranged-30% | 9 | F-60, G-40 |
| Unit Types: GunpowderTrooper, RangedInfantry, Infantry | |||||||||
| BuildingAttack | Damage: 12 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| DefendRangedAttack | Damage: 16 (Ranged), ROF: 3.0, Range: 2-18, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| MeleeHandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerHandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 16 (Ranged), ROF: 3.0, Range: 2-18, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyHandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 16 (Ranged), ROF: 3.0, Range: 2-18, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpWarrior | 200 | 6 | 1 | 2 | 4.0 | 15 | Hand-20% | NaN | F-75 |
| Unit Types: Infantry, RangedInfantry | |||||||||
| BuildingAttack | Damage: 5 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 13 (Hand), ROF: 1.5, Bonuses: SiegeTrooper x 2.0 | ||||||||
| DefendRangedAttack | Damage: 26 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: SiegeTrooper x 2.0 | ||||||||
| MeleeHandAttack | Damage: 13 (Hand), ROF: 1.5, Bonuses: SiegeTrooper x 2.0 | ||||||||
| StaggerHandAttack | Damage: 13 (Hand), ROF: 1.5, Bonuses: SiegeTrooper x 2.0 | ||||||||
| StaggerRangedAttack | Damage: 26 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: SiegeTrooper x 2.0 | ||||||||
| VolleyHandAttack | Damage: 13 (Hand), ROF: 1.5, Bonuses: SiegeTrooper x 2.0 | ||||||||
| VolleyRangedAttack | Damage: 26 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: SiegeTrooper x 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran ypArquebusier | 97 | NA | 1 | 27 | 4.0 | 24 | Ranged-30% | 9 | G-85 |
| Unit Types: Infantry, GunpowderTrooper, RangedInfantry | |||||||||
| BuildingAttack | Damage: 9 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 5 (Hand), ROF: 1.5, Bonuses: LightCavalry x 2.0, xpEagleKnight x 2.0, HeavyInfantry x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| DefendRangedAttack | Damage: 14 (Ranged), ROF: 3.0, Range: 0-20, Bonuses: LightCavalry x 2.0, HeavyInfantry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| MeleeHandAttack | Damage: 5 (Hand), ROF: 1.5, Bonuses: LightCavalry x 2.0, HeavyInfantry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerHandAttack | Damage: 5 (Hand), ROF: 1.5, Bonuses: LightCavalry x 2.0, xpEagleKnight x 2.0, HeavyInfantry x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 14 (Ranged), ROF: 3.0, Range: 0-20, Bonuses: LightCavalry x 2.0, HeavyInfantry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyHandAttack | Damage: 5 (Hand), ROF: 1.5, Bonuses: LightCavalry x 2.0, xpEagleKnight x 2.0, HeavyInfantry x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 14 (Ranged), ROF: 3.0, Range: 0-20, Bonuses: LightCavalry x 2.0, HeavyInfantry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypChuKoNu | 90 | NA | 1 | 24 | 4.5 | 20 | Ranged-20% | 9 | F-85 |
| Unit Types: RangedInfantry, Archer, Infantry | |||||||||
| BuildingAttack | Damage: 3 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: LightCavalry x 2.0, xpEagleKnight x 2.0, HeavyInfantry x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| DefendRangedAttack | Damage: 5 (Ranged), ROF: 3.0, Range: 2-16, Bonuses: LightCavalry x 2.0, xpEagleKnight x 2.0, HeavyInfantry x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| MeleeHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: LightCavalry x 2.0, xpEagleKnight x 2.0, HeavyInfantry x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: LightCavalry x 2.0, xpEagleKnight x 2.0, HeavyInfantry x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 5 (Ranged), ROF: 3.0, Range: 2-16, Bonuses: LightCavalry x 2.0, xpEagleKnight x 2.0, HeavyInfantry x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: LightCavalry x 2.0, xpEagleKnight x 2.0, HeavyInfantry x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 5 (Ranged), ROF: 3.0, Range: 2-16, Bonuses: LightCavalry x 2.0, xpEagleKnight x 2.0, HeavyInfantry x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypFlameThrower | 210 | NA | 4 | 40 | 4.3 | 14 | Ranged-65% | 34 | W-170, G-170 |
| Unit Types: Infantry, SiegeTrooper, RangedInfantry | |||||||||
| FlameAttack | Damage: 5 (Siege), Cap: 20, Area: 1, ROF: 0.5, Range: 0-10, Bonuses: Infantry x 6.0, Building x 4.0, Ship x 6.0, Artillery x 2.0, LightInfantry x 0.6, Cavalry x 0.8 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypIrregular | 130 | NA | 1 | 2 | 4.0 | 15 | Hand-20% | NaN | F-20, G-20 |
| Unit Types: Infantry, Irregular, RangedInfantry | |||||||||
| BuildingAttack | Damage: 4 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: SiegeTrooper x 2.0, Villager x 0.5 | ||||||||
| DefendRangedAttack | Damage: 21 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: SiegeTrooper x 2.0, Villager x 0.5 | ||||||||
| MeleeHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: SiegeTrooper x 2.0, Villager x 0.5 | ||||||||
| StaggerHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: SiegeTrooper x 2.0, Villager x 0.5 | ||||||||
| StaggerRangedAttack | Damage: 21 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: SiegeTrooper x 2.0, Villager x 0.5 | ||||||||
| VolleyHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: SiegeTrooper x 2.0, Villager x 0.5 | ||||||||
| VolleyRangedAttack | Damage: 21 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: SiegeTrooper x 2.0, Villager x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypIrregularIndians | 130 | NA | 1 | 2 | 4.0 | 15 | Hand-20% | NaN | F-20, G-20 |
| Unit Types: RangedInfantry, Irregular, Infantry | |||||||||
| BuildingAttack | Damage: 4 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: SiegeTrooper x 2.0, Villager x 0.5 | ||||||||
| DefendRangedAttack | Damage: 21 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: SiegeTrooper x 2.0, Villager x 0.5 | ||||||||
| MeleeHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: SiegeTrooper x 2.0, Villager x 0.5 | ||||||||
| StaggerHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: SiegeTrooper x 2.0, Villager x 0.5 | ||||||||
| StaggerRangedAttack | Damage: 21 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: SiegeTrooper x 2.0, Villager x 0.5 | ||||||||
| VolleyHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: SiegeTrooper x 2.0, Villager x 0.5 | ||||||||
| VolleyRangedAttack | Damage: 21 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: SiegeTrooper x 2.0, Villager x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypMercIronTroop | 225 | NA | 2 | 40 | 4.5 | 20 | Ranged-60% | 20 | G-200 |
| Unit Types: Archer, Mercenary, Infantry, RangedInfantry | |||||||||
| BuildingAttack | Damage: 22 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 16 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, xpEagleKnight x 2.0, LightCavalry x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| DefendRangedAttack | Damage: 25 (Ranged), ROF: 1.5, Range: 0-16, Bonuses: HeavyInfantry x 2.0, xpEagleKnight x 2.0, LightCavalry x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| MeleeHandAttack | Damage: 16 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, xpEagleKnight x 2.0, LightCavalry x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerHandAttack | Damage: 16 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, xpEagleKnight x 2.0, LightCavalry x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 25 (Ranged), ROF: 1.5, Range: 0-16, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyHandAttack | Damage: 16 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 25 (Ranged), ROF: 1.5, Range: 0-16, Bonuses: HeavyInfantry x 2.0, xpEagleKnight x 2.0, LightCavalry x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypNatMercGurkha | 115 | NA | 1 | 33 | 4.0 | 24 | Ranged-30% | 12 | F-70, G-50 |
| Unit Types: RangedInfantry, Gurkha, GunpowderTrooper, Infantry | |||||||||
| BuildingAttack | Damage: 12 (Siege), ROF: 3.0, Range: 0-6 | ||||||||
| DefendHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, xpEagleKnight x 2.0, LightCavalry x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| DefendRangedAttack | Damage: 16 (Ranged), ROF: 3.0, Range: 2-18, Bonuses: HeavyInfantry x 2.0, xpEagleKnight x 2.0, LightCavalry x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| MeleeHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, xpEagleKnight x 2.0, LightCavalry x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, xpEagleKnight x 2.0, LightCavalry x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 16 (Ranged), ROF: 3.0, Range: 2-18, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 16 (Ranged), ROF: 3.0, Range: 2-18, Bonuses: HeavyInfantry x 2.0, xpEagleKnight x 2.0, LightCavalry x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypNatMercGurkhaJemadar | 230 | 1 | 2 | 33 | 4.0 | 24 | Ranged-30% | 24 | F-140, G-100 |
| Unit Types: Infantry, Mansabdar, Gurkha, RangedInfantry, GunpowderTrooper | |||||||||
| BuildingAttack | Damage: 12 (Siege), ROF: 3.0, Range: 0-6 | ||||||||
| DefendHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, xpEagleKnight x 2.0, LightCavalry x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| DefendRangedAttack | Damage: 17 (Ranged), ROF: 3.0, Range: 2-18, Bonuses: HeavyInfantry x 2.0, xpEagleKnight x 2.0, LightCavalry x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| MeleeHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, xpEagleKnight x 2.0, LightCavalry x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, xpEagleKnight x 2.0, LightCavalry x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 17 (Ranged), ROF: 3.0, Range: 2-18, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 17 (Ranged), ROF: 3.0, Range: 2-18, Bonuses: HeavyInfantry x 2.0, xpEagleKnight x 2.0, LightCavalry x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypShinobiHorse | 150 | NA | 1 | 30 | 4.8 | 18 | Ranged-20% | 12 | F-30, G-85 |
| Unit Types: Archer, Infantry, CanSeeStealth, RangedInfantry, MercType2, SiegeTrooper | |||||||||
| BuildingAttack | Damage: 20 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 8 (Hand), ROF: 1.5 | ||||||||
| DefendRangedAttack | Damage: 20 (Ranged), ROF: 3.0, Range: 2-14 | ||||||||
| MeleeHandAttack | Damage: 8 (Hand), ROF: 1.5 | ||||||||
| StaggerHandAttack | Damage: 8 (Hand), ROF: 1.5 | ||||||||
| StaggerRangedAttack | Damage: 20 (Ranged), ROF: 3.0, Range: 2-14 | ||||||||
| VolleyHandAttack | Damage: 8 (Hand), ROF: 1.5 | ||||||||
| VolleyRangedAttack | Damage: 20 (Ranged), ROF: 3.0, Range: 2-14 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypThuggee | 210 | NA | 6 | 50 | 4.0 | 22 | Ranged-30% | 30 | G-150 |
| Unit Types: Infantry, GunpowderTrooper, RangedInfantry | |||||||||
| BuildingAttack | Damage: 30 (Siege), ROF: 3.0 | ||||||||
| HandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, xpEagleKnight x 2.0, LightCavalry x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| RangedAttack | Damage: 45 (Ranged), ROF: 3.0, Range: 0-18, Bonuses: HeavyInfantry x 2.0, xpEagleKnight x 2.0, LightCavalry x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypUrumi | 260 | NA | 2 | 45 | 4.5 | 16 | Ranged-30% | 22 | F-160, G-60 |
| Unit Types: Urumi, HandInfantry, Infantry | |||||||||
| BuildingAttack | Damage: 28 (Siege), Cap: 37, ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 14 (Siege), Cap: 19, ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 9 (Ranged), Cap: 20, Area: 1, ROF: 1.0, Range: 0-2, Bonuses: HeavyInfantry x 1.75, LightCavalry x 1.5, xpEagleKnight x 1.5 | ||||||||
| DefendHandAttack | Damage: 17 (Ranged), Cap: 38, Area: 1, ROF: 1.0, Range: 0-2, Bonuses: HeavyInfantry x 1.75, LightCavalry x 1.5, xpEagleKnight x 1.5 | ||||||||
| GuardianAttack | Damage: 17 (Ranged), ROF: 1.0, Range: 0-2 | ||||||||
| MeleeHandAttack | Damage: 17 (Ranged), Cap: 38, Area: 1, ROF: 1.0, Range: 0-2, Bonuses: HeavyInfantry x 1.75, LightCavalry x 1.5, xpEagleKnight x 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypUrumiMansabdar | 520 | 1 | 4 | 45 | 4.5 | 16 | Ranged-30% | 44 | F-320, G-120 |
| Unit Types: Mansabdar, Urumi, HandInfantry, Infantry | |||||||||
| BuildingAttack | Damage: 28 (Siege), Cap: 37, ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 14 (Siege), Cap: 19, ROF: 3.0, Range: 0-2 | ||||||||
| CoverHandAttack | Damage: 9 (Ranged), Cap: 38, Area: 1, ROF: 1.0, Range: 0-2, Bonuses: HeavyInfantry x 1.75, xpEagleKnight x 1.5, LightCavalry x 1.5 | ||||||||
| DefendHandAttack | Damage: 17 (Ranged), Cap: 38, Area: 1, ROF: 1.0, Range: 0-2, Bonuses: HeavyInfantry x 1.75, xpEagleKnight x 1.5, LightCavalry x 1.5 | ||||||||
| GuardianAttack | Damage: 17 (Ranged), ROF: 1.0, Range: 0-2 | ||||||||
| MeleeHandAttack | Damage: 17 (Ranged), Cap: 38, Area: 1, ROF: 1.0, Range: 0-2, Bonuses: HeavyInfantry x 1.75, xpEagleKnight x 1.5, LightCavalry x 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypWokouBlindMonk | 120 | NA | 3 | 33 | 4.0 | 20 | Ranged-30% | 24 | G-120 |
| Unit Types: Archer, Infantry, Wokou, RangedInfantry | |||||||||
| BuildingAttack | Damage: 13 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, Villager x 2.5, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| DefendRangedAttack | Damage: 13 (Ranged), ROF: 3.0, Range: 0-18, Bonuses: HeavyInfantry x 2.0, Villager x 2.5, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| MeleeHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, Villager x 2.5, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0, Villager x 2.5, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 13 (Ranged), ROF: 3.0, Range: 0-18, Bonuses: HeavyInfantry x 2.0, Villager x 2.5, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: Villager x 2.5, HeavyInfantry x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 13 (Ranged), ROF: 3.0, Range: 0-18, Bonuses: Villager x 2.5, HeavyInfantry x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypYumi | 100 | NA | 1 | 28 | 4.0 | 22 | Ranged-30% | 11 | F-55, W-50 |
| Unit Types: Archer, Infantry, RangedInfantry | |||||||||
| BuildingAttack | Damage: 9 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 1.5, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| DefendRangedAttack | Damage: 19 (Ranged), ROF: 3.0, Range: 2-18, Bonuses: HeavyInfantry x 1.5, xpEagleKnight x 2.0, LightCavalry x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| MeleeHandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 1.5, xpEagleKnight x 2.0, LightCavalry x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerHandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 1.5, xpEagleKnight x 2.0, LightCavalry x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| StaggerRangedAttack | Damage: 19 (Ranged), ROF: 3.0, Range: 2-18, Bonuses: HeavyInfantry x 1.5, LightCavalry x 2.0, xpEagleKnight x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| VolleyHandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 1.5, LightCavalry x 2.0, xpEagleKnight x 2.0, Cavalry x 0.75, xpCoyoteMan x 0.75 | ||||||||
| VolleyRangedAttack | Damage: 19 (Ranged), ROF: 3.0, Range: 2-18, Bonuses: HeavyInfantry x 1.5, xpEagleKnight x 2.0, LightCavalry x 2.0, xpCoyoteMan x 0.75, Cavalry x 0.75 | ||||||||
| Heavy Infantry | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Dopplesoldner | 230 | NA | 2 | 45 | 4.5 | 12 | Hand-20% | 20 | F-75, G-125 |
| Unit Types: Infantry, HeavyInfantry, HandInfantry | |||||||||
| BuildingAttack | Damage: 60 (Siege), Cap: 80, ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 30 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 10 (Hand), Cap: 20, Area: 2, ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.0 | ||||||||
| DefendHandAttack | Damage: 20 (Hand), Cap: 40, Area: 2, ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.0 | ||||||||
| GuardianAttack | Damage: 20 (Hand), Cap: 40, ROF: 1.5, Bonuses: Cavalry x 3.0 | ||||||||
| MeleeHandAttack | Damage: 20 (Hand), Cap: 40, Area: 2, ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Grenadier | 200 | NA | 2 | 42 | 4.0 | 15 | Ranged-50% | 18 | F-120, G-60 |
| Unit Types: Infantry, HeavyInfantry, SiegeTrooper, RangedInfantry | |||||||||
| BuildingAttack | Damage: 54 (Siege), ROF: 3.0, Range: 0-12 | ||||||||
| DefendHandAttack | Damage: 8 (Hand), ROF: 1.5 | ||||||||
| DefendRangedAttack | Damage: 16 (Siege), Cap: 36, Area: 3, ROF: 3.0, Range: 0-12, Bonuses: Building x 1.0, Cavalry x 0.5, LightInfantry x 0.5 | ||||||||
| MeleeHandAttack | Damage: 8 (Hand), ROF: 1.5 | ||||||||
| StaggerHandAttack | Damage: 8 (Hand), ROF: 1.5 | ||||||||
| StaggerRangedAttack | Damage: 16 (Siege), Cap: 36, Area: 3, ROF: 3.0, Range: 0-12, Bonuses: Building x 1.0, Cavalry x 0.5, LightInfantry x 0.5 | ||||||||
| VolleyHandAttack | Damage: 8 (Hand), ROF: 1.5 | ||||||||
| VolleyRangedAttack | Damage: 16 (Siege), Cap: 36, Area: 3, ROF: 3.0, Range: 0-12, Bonuses: CavalryInfantry x 1.0, Cavalry x 0.5, LightInfantry x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran Halberdier | 200 | NA | 1 | 33 | 4.0 | 12 | Hand-10% | 12 | F-50, G-70 |
| Unit Types: HandInfantry, HeavyInfantry, Infantry | |||||||||
| BuildingAttack | Damage: 36 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 18 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 13 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| DefendHandAttack | Damage: 25 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| MeleeHandAttack | Damage: 25 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Janissary | 235 | NA | 1 | 34 | 4.0 | 16 | Hand-20% | 13 | F-100, G-25 |
| Unit Types: HeavyInfantry, Infantry, RangedInfantry, GunpowderTrooper | |||||||||
| BuildingAttack | Damage: 25 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| DefendRangedAttack | Damage: 20 (Ranged), ROF: 3.0, Range: 0-12 | ||||||||
| MeleeHandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| StaggerHandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| StaggerRangedAttack | Damage: 20 (Ranged), ROF: 3.0, Range: 0-12 | ||||||||
| VolleyHandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| VolleyRangedAttack | Damage: 20 (Ranged), ROF: 3.0, Range: 0-12 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| MercBarbaryCorsair | 315 | NA | 2 | 40 | 6.0 | 12 | Hand-40% | 20 | G-200 |
| Unit Types: Mercenary, Infantry, HeavyInfantry, HandInfantry | |||||||||
| BuildingAttack | Damage: 20 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 10 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 14 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| DefendHandAttack | Damage: 28 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| MeleeHandAttack | Damage: 28 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| MercFusilier | 300 | NA | 2 | 50 | 5.5 | 16 | Hand-10% | 30 | G-300 |
| Unit Types: RangedInfantry, GunpowderTrooper, Infantry, Mercenary, HeavyInfantry | |||||||||
| BuildingAttack | Damage: 60 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 35 (Hand), ROF: 1.5, Bonuses: LightInfantry x 1.5, Cavalry x 2.0, LightCavalry x 1.5 | ||||||||
| DefendRangedAttack | Damage: 70 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: LightCavalry x 1.5, LightInfantry x 1.5 | ||||||||
| MeleeHandAttack | Damage: 35 (Hand), ROF: 1.5, Bonuses: LightInfantry x 1.5, Cavalry x 2.0, LightCavalry x 1.5 | ||||||||
| StaggerHandAttack | Damage: 35 (Hand), ROF: 1.5, Bonuses: LightInfantry x 1.5, Cavalry x 2.0, LightCavalry x 1.5 | ||||||||
| StaggerRangedAttack | Damage: 70 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: LightCavalry x 1.5, LightInfantry x 1.5 | ||||||||
| VolleyHandAttack | Damage: 35 (Hand), ROF: 1.5, Bonuses: LightInfantry x 1.5, Cavalry x 2.0, LightCavalry x 1.5 | ||||||||
| VolleyRangedAttack | Damage: 70 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: LightCavalry x 1.5, LightInfantry x 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| MercHighlander | 400 | NA | 2 | 40 | 4.0 | 16 | Hand-40% | 20 | G-200 |
| Unit Types: GunpowderTrooper, RangedInfantry, Infantry, Mercenary, HeavyInfantry | |||||||||
| BuildingAttack | Damage: 40 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 32 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| DefendRangedAttack | Damage: 63 (Ranged), ROF: 3.0, Range: 0-12 | ||||||||
| MeleeHandAttack | Damage: 32 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| StaggerHandAttack | Damage: 32 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| StaggerRangedAttack | Damage: 63 (Ranged), ROF: 3.0, Range: 0-12 | ||||||||
| VolleyHandAttack | Damage: 32 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| VolleyRangedAttack | Damage: 63 (Ranged), ROF: 3.0, Range: 0-12 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| MercLandsknecht | 430 | NA | 2 | 44 | 4.0 | 12 | Hand-30% | 24 | G-240 |
| Unit Types: Infantry, Mercenary, HeavyInfantry, HandInfantry | |||||||||
| BuildingAttack | Damage: 72 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 36 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 27 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| DefendHandAttack | Damage: 54 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| MeleeHandAttack | Damage: 54 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| MercNinja | 400 | NA | 4 | 40 | 6.0 | 12 | Hand-30% | 20 | G-200 |
| Unit Types: MercType2, HandInfantry, CanSeeStealth, Infantry, Mercenary, HeavyInfantry | |||||||||
| BuildingAttack | Damage: 60 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 30 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: Mercenary x 10.0, Hero x 10.0, NativeWarrior x 5.0 | ||||||||
| DefendHandAttack | Damage: 20 (Hand), ROF: 1.5, Bonuses: Mercenary x 10.0, Hero x 10.0, NativeWarrior x 5.0 | ||||||||
| MeleeHandAttack | Damage: 20 (Hand), ROF: 1.5, Bonuses: Mercenary x 10.0, Hero x 10.0, NativeWarrior x 5.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| MercRonin | 540 | NA | 4 | 60 | 4.5 | 12 | Hand-40% | 40 | G-400 |
| Unit Types: Mercenary, Infantry, HeavyInfantry, HandInfantry | |||||||||
| BuildingAttack | Damage: 120 (Siege), Cap: 160, ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 60 (Siege), Cap: 80, ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 29 (Hand), Cap: 58, Area: 2, ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| DefendHandAttack | Damage: 58 (Hand), Cap: 116, Area: 2, ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| GuardianAttack | Damage: 58 (Hand), Cap: 116, ROF: 1.5, Bonuses: Cavalry x 3.0 | ||||||||
| MeleeHandAttack | Damage: 58 (Hand), Cap: 116, Area: 2, ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| MercSwissPikeman | 325 | NA | 2 | 36 | 5.0 | 12 | Hand-30% | 16 | G-160 |
| Unit Types: HandInfantry, Pikeman, HeavyInfantry, Mercenary, Infantry | |||||||||
| BuildingAttack | Damage: 64 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 32 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 11 (Hand), ROF: 1.5, Bonuses: Cavalry x 5.0, LightInfantry x 3.5 | ||||||||
| DefendHandAttack | Damage: 22 (Hand), ROF: 1.5, Bonuses: Cavalry x 5.0, LightInfantry x 3.5 | ||||||||
| MeleeHandAttack | Damage: 22 (Hand), ROF: 1.5, Bonuses: Cavalry x 5.0, LightInfantry x 3.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Musketeer | 150 | NA | 1 | 30 | 4.0 | 16 | Hand-20% | 10 | F-75, G-25 |
| Unit Types: Infantry, HeavyInfantry, GunpowderTrooper, RangedInfantry | |||||||||
| BuildingAttack | Damage: 20 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 13 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| DefendRangedAttack | Damage: 23 (Ranged), ROF: 3.0, Range: 0-12 | ||||||||
| MeleeHandAttack | Damage: 13 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| StaggerHandAttack | Damage: 13 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| StaggerRangedAttack | Damage: 23 (Ranged), ROF: 3.0, Range: 0-12 | ||||||||
| VolleyHandAttack | Damage: 13 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| VolleyRangedAttack | Damage: 23 (Ranged), ROF: 3.0, Range: 0-12 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatClubman | 200 | 15 | 0 | 20 | 5.0 | 12 | Hand-10% | 10 | F-85, W-15 |
| Unit Types: HandInfantry, HeavyInfantry, NativeWarrior, Infantry | |||||||||
| BuildingAttack | Damage: 30 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 15 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 5 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| DefendHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| MeleeHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatClubmanLoyal | 400 | 1 | 0 | 10 | 5.0 | 12 | Ranged-40% | 20 | F-200, W-100 |
| Unit Types: HeavyInfantry, Infantry, NativeWarrior, HandInfantry | |||||||||
| BuildingAttack | Damage: 60 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 30 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 12 (Hand), Cap: 48, Area: 4, ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| DefendHandAttack | Damage: 24 (Hand), Cap: 48, Area: 4, ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| MeleeHandAttack | Damage: 24 (Hand), Cap: 48, Area: 4, ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatHolcanSpearman | 180 | 15 | 0 | 20 | 5.0 | 12 | Hand-10% | 10 | F-75, W-25 |
| Unit Types: Infantry, NativeWarrior, HeavyInfantry, Pikeman, SiegeTrooper, HandInfantry | |||||||||
| BuildingAttack | Damage: 45 (Siege), ROF: 4.0 | ||||||||
| CoverBuildingAttack | Damage: 23 (Siege), ROF: 4.0 | ||||||||
| CoverHandAttack | Damage: 4 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| DefendHandAttack | Damage: 8 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| MeleeHandAttack | Damage: 8 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatHuaminca | 170 | 13 | 0 | 20 | 5.0 | 12 | Hand-20% | 12 | F-100, W-20 |
| Unit Types: Infantry, NativeWarrior, HeavyInfantry, Pikeman, HandInfantry | |||||||||
| BuildingAttack | Damage: 48 (Siege), ROF: 4.0 | ||||||||
| CoverBuildingAttack | Damage: 24 (Siege), ROF: 4.0 | ||||||||
| CoverHandAttack | Damage: 8 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| DefendHandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| MeleeHandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatJaguarWarrior | 230 | 8 | 0 | 20 | 4.5 | 12 | Hand-10% | 10 | F-40, W-60 |
| Unit Types: HeavyInfantry, Infantry, NativeWarrior, HandInfantry | |||||||||
| BuildingAttack | Damage: 30 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 15 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0 | ||||||||
| DefendHandAttack | Damage: 11 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0 | ||||||||
| MeleeHandAttack | Damage: 11 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatLightningWarrior | 210 | 15 | 0 | 20 | 4.5 | 12 | Hand-10% | 10 | F-40, W-60 |
| Unit Types: Infantry, NativeWarrior, HeavyInfantry, HandInfantry | |||||||||
| BuildingAttack | Damage: 30 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 15 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| DefendHandAttack | Damage: 11 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| MeleeHandAttack | Damage: 11 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatMapucheClubman | 165 | 15 | 0 | 20 | 5.0 | 12 | Hand-10% | 10 | F-85, W-15 |
| Unit Types: Infantry, NativeWarrior, HeavyInfantry, HandInfantry | |||||||||
| BuildingAttack | Damage: 30 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 15 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| DefendHandAttack | Damage: 12 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| MeleeHandAttack | Damage: 12 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatMercClubman | 200 | 30 | 0 | 20 | 5.0 | 12 | Hand-10% | 10 | F-85, W-15 |
| Unit Types: MercType1, HandInfantry, HeavyInfantry, Infantry, NativeWarrior | |||||||||
| BuildingAttack | Damage: 30 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 15 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 5 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| DefendHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| MeleeHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatMercHolcanSpearman | 180 | 30 | 0 | 20 | 5.0 | 12 | Hand-10% | 10 | F-75, W-25 |
| Unit Types: HeavyInfantry, NativeWarrior, Infantry, HandInfantry, MercType1, SiegeTrooper, Pikeman | |||||||||
| BuildingAttack | Damage: 45 (Siege), ROF: 4.0 | ||||||||
| CoverBuildingAttack | Damage: 23 (Siege), ROF: 4.0 | ||||||||
| CoverHandAttack | Damage: 4 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| DefendHandAttack | Damage: 8 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| MeleeHandAttack | Damage: 8 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatMercLightningWarrior | 210 | 30 | 0 | 20 | 4.5 | 12 | Hand-10% | 10 | F-40, W-60 |
| Unit Types: MercType1, HandInfantry, Infantry, NativeWarrior, HeavyInfantry | |||||||||
| BuildingAttack | Damage: 30 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 15 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| DefendHandAttack | Damage: 11 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| MeleeHandAttack | Damage: 11 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatTomahawk | 170 | 8 | 0 | 20 | 5.0 | 12 | Ranged-10% | 10 | F-60, W-40 |
| Unit Types: RangedInfantry, HandInfantry, HeavyInfantry, Infantry, NativeWarrior | |||||||||
| BuildingAttack | Damage: 10 (Siege), ROF: 3.0 | ||||||||
| HandAttack | Damage: 8 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0 | ||||||||
| VolleyAttack | Damage: 16 (Hand), ROF: 3.0, Range: 0-10, Bonuses: Cavalry x 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Pikeman | 120 | NA | 1 | 27 | 5.0 | 12 | Hand-10% | 8 | F-40, W-40 |
| Unit Types: HandInfantry, Pikeman, HeavyInfantry, Infantry | |||||||||
| BuildingAttack | Damage: 32 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 16 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 4 (Hand), ROF: 1.5, Bonuses: Cavalry x 5.0, LightInfantry x 3.5 | ||||||||
| DefendHandAttack | Damage: 8 (Hand), ROF: 1.5, Bonuses: Cavalry x 5.0, LightInfantry x 3.5 | ||||||||
| MeleeHandAttack | Damage: 8 (Hand), ROF: 1.5, Bonuses: Cavalry x 5.0, LightInfantry x 3.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Rodelero | 135 | NA | 1 | 30 | 6.0 | 12 | Hand-40% | 10 | F-65, G-35 |
| Unit Types: HandInfantry, Infantry, HeavyInfantry | |||||||||
| BuildingAttack | Damage: 10 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 5 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 5 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.5, LightInfantry x 2.25 | ||||||||
| DefendHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.5, LightInfantry x 2.25 | ||||||||
| MeleeHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.5, LightInfantry x 2.25 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| SaloonOutlawPistol | 150 | NA | 5 | 40 | 4.5 | 16 | Hand-30% | 16 | G-80 |
| Unit Types: GunpowderTrooper, RangedInfantry, HeavyInfantry, Infantry | |||||||||
| BuildingAttack | Damage: 24 (Siege), ROF: 3.0 | ||||||||
| HandAttack | Damage: 12 (Hand), ROF: 1.5, Range: 0-2, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| RangedAttack | Damage: 30 (Ranged), ROF: 3.0, Range: 2-12 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| SaloonPirate | 175 | NA | 6 | 40 | 5.0 | 12 | Hand-30% | 20 | G-100 |
| Unit Types: Infantry, HeavyInfantry, HandInfantry | |||||||||
| BuildingAttack | Damage: 24 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 12 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: Cavalry x 4.0, LightInfantry x 4.0 | ||||||||
| HandAttack | Damage: 12 (Hand), ROF: 1.5, Bonuses: Cavalry x 4.0, LightInfantry x 4.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran xpColonialMilitia | 200 | NA | 1 | 30 | 5.0 | 18 | Hand-30% | 12 | F-100 |
| Unit Types: HeavyInfantry, Infantry, GunpowderTrooper, RangedInfantry | |||||||||
| BuildingAttack | Damage: 20 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 12 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| DefendRangedAttack | Damage: 24 (Ranged), ROF: 3.0, Range: 2-12, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| MeleeHandAttack | Damage: 12 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| StaggerHandAttack | Damage: 12 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| StaggerRangedAttack | Damage: 24 (Ranged), ROF: 3.0, Range: 2-12, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| VolleyHandAttack | Damage: 12 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| VolleyRangedAttack | Damage: 24 (Ranged), ROF: 3.0, Range: 2-12, Bonuses: Cavalry x 2.0, LightInfantry x 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran xpJaguarKnight | 230 | NA | 1 | 37 | 4.5 | 12 | Hand-10% | 15 | F-120, G-30 |
| Unit Types: HeavyInfantry, Infantry, HandInfantry | |||||||||
| BuildingAttack | Damage: 36 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 18 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 9 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 2.0, HeavyInfantry x 3.0 | ||||||||
| DefendHandAttack | Damage: 18 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 2.0, HeavyInfantry x 3.0 | ||||||||
| MeleeHandAttack | Damage: 18 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.0, LightInfantry x 2.0, HeavyInfantry x 3.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpPumaMan | 135 | NA | 1 | 30 | 5.0 | 12 | Hand-20% | 10 | F-50, G-50 |
| Unit Types: HeavyInfantry, Infantry, HandInfantry, SiegeTrooper | |||||||||
| BuildingAttack | Damage: 48 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 24 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: Cavalry x 5.0, LightInfantry x 3.0 | ||||||||
| DefendHandAttack | Damage: 12 (Hand), ROF: 1.5, Bonuses: Cavalry x 5.0, LightInfantry x 3.0 | ||||||||
| MeleeHandAttack | Damage: 12 (Hand), ROF: 1.5, Bonuses: Cavalry x 5.0, LightInfantry x 3.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpSkullKnight | 300 | NA | 2 | 40 | 4.0 | 12 | Hand-20% | 25 | G-250 |
| Unit Types: HandInfantry, MercType1, Infantry, HeavyInfantry | |||||||||
| BuildingAttack | Damage: 72 (Siege), Cap: 96, ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 36 (Siege), Cap: 48, ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 10 (Hand), Cap: 68, Area: 2, ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.0 | ||||||||
| DefendHandAttack | Damage: 20 (Hand), Cap: 68, Area: 2, ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.0 | ||||||||
| GuardianAttack | Damage: 20 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 20 (Hand), Cap: 68, Area: 2, ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpTomahawk | 150 | NA | 1 | 30 | 4.0 | 16 | Hand-20% | 10 | F-75, W-25 |
| Unit Types: RangedInfantry, GunpowderTrooper, Infantry, HeavyInfantry | |||||||||
| BuildingAttack | Damage: 20 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 14 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.5 | ||||||||
| DefendRangedAttack | Damage: 19 (Ranged), ROF: 3.0, Range: 0-12 | ||||||||
| MeleeHandAttack | Damage: 14 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.5 | ||||||||
| StaggerHandAttack | Damage: 14 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.5 | ||||||||
| StaggerRangedAttack | Damage: 19 (Ranged), ROF: 3.0, Range: 0-12 | ||||||||
| VolleyHandAttack | Damage: 14 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.5 | ||||||||
| VolleyRangedAttack | Damage: 19 (Ranged), ROF: 3.0, Range: 0-12 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpWarClub | 120 | NA | 1 | 29 | 5.0 | 12 | Hand-20% | 9 | F-50, W-40 |
| Unit Types: Infantry, HeavyInfantry, HandInfantry | |||||||||
| BuildingAttack | Damage: 27 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 14 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 5 (Hand), ROF: 1.5, Bonuses: Cavalry x 4.0, LightInfantry x 3.0 | ||||||||
| DefendHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: Cavalry x 4.0, LightInfantry x 3.0 | ||||||||
| MeleeHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: Cavalry x 4.0, LightInfantry x 3.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypAshigaru | 170 | NA | 1 | 33 | 4.5 | 16 | Hand-20% | 12 | F-80, G-40 |
| Unit Types: HeavyInfantry, Infantry, GunpowderTrooper, RangedInfantry | |||||||||
| BuildingAttack | Damage: 21 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.5, LightInfantry x 2.0 | ||||||||
| DefendRangedAttack | Damage: 26 (Ranged), ROF: 3.0, Range: 0-12 | ||||||||
| MeleeHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.5, LightInfantry x 2.0 | ||||||||
| StaggerHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.5, LightInfantry x 2.0 | ||||||||
| StaggerRangedAttack | Damage: 26 (Ranged), ROF: 3.0, Range: 0-12 | ||||||||
| VolleyHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.5, LightInfantry x 2.0 | ||||||||
| VolleyRangedAttack | Damage: 26 (Ranged), ROF: 3.0, Range: 0-12 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran ypChangdao | 120 | NA | 1 | 27 | 5.0 | 12 | Hand-20% | 10 | F-95 |
| Unit Types: HeavyInfantry, Infantry, HandInfantry | |||||||||
| BuildingAttack | Damage: 21 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 11 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 9 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.25, LightInfantry x 1.5 | ||||||||
| DefendHandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.25, LightInfantry x 1.5 | ||||||||
| GuardianAttack | Damage: 15 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: Cavalry x 2.25, LightInfantry x 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypDacoit | 140 | NA | 5 | 50 | 4.5 | 16 | Hand-30% | 18 | G-90 |
| Unit Types: Infantry, HeavyInfantry, GunpowderTrooper, RangedInfantry | |||||||||
| BuildingAttack | Damage: 20 (Siege), ROF: 3.0 | ||||||||
| HandAttack | Damage: 20 (Hand), ROF: 1.5, Range: 0-2, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| RangedAttack | Damage: 35 (Ranged), ROF: 3.0, Range: 2-12 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypKensei | 230 | NA | 2 | 45 | 4.5 | 16 | Hand-30% | 20 | F-100, G-100 |
| Unit Types: Infantry, HeavyInfantry, HandInfantry | |||||||||
| BuildingAttack | Damage: 67 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 34 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 13 (Hand), Cap: 25, Area: 1, ROF: 1.5, Bonuses: Cavalry x 1.75, Villager x 0.5, LightInfantry x 1.4, Elephant x 1.15 | ||||||||
| DefendHandAttack | Damage: 25 (Hand), Cap: 50, Area: 1, ROF: 1.5, Bonuses: Cavalry x 1.75, Villager x 0.5, LightInfantry x 1.4, Elephant x 1.15 | ||||||||
| GuardianAttack | Damage: 25 (Hand), Cap: 50, ROF: 1.5, Bonuses: Cavalry x 1.75, LightInfantry x 1.4 | ||||||||
| MeleeHandAttack | Damage: 25 (Hand), Cap: 50, Area: 1, ROF: 1.5, Bonuses: Cavalry x 1.75, Villager x 0.5, LightInfantry x 1.4, Elephant x 1.15 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran ypMercArsonist | 250 | NA | 2 | 50 | 4.0 | 15 | Ranged-50% | 30 | G-300 |
| Unit Types: RangedInfantry, SiegeTrooper, HeavyInfantry, Infantry | |||||||||
| BuildingAttack | Damage: 140 (Siege), ROF: 3.0, Range: 0-12 | ||||||||
| DefendHandAttack | Damage: 15 (Hand), ROF: 1.5 | ||||||||
| DefendRangedAttack | Damage: 28 (Siege), Cap: 48, Area: 3, ROF: 3.0, Range: 0-12, Bonuses: LightInfantry x 0.5, Cavalry x 0.5, Building x 1.0 | ||||||||
| MeleeHandAttack | Damage: 15 (Hand), ROF: 1.5 | ||||||||
| StaggerHandAttack | Damage: 15 (Hand), ROF: 1.5 | ||||||||
| StaggerRangedAttack | Damage: 28 (Siege), Cap: 48, Area: 3, ROF: 3.0, Range: 0-12, Bonuses: Building x 1.0, LightInfantry x 0.5, Cavalry x 0.5 | ||||||||
| VolleyHandAttack | Damage: 15 (Hand), ROF: 1.5 | ||||||||
| VolleyRangedAttack | Damage: 28 (Siege), Cap: 48, Area: 3, ROF: 3.0, Range: 0-12, Bonuses: CavalryInfantry x 1.0, LightInfantry x 0.5, Cavalry x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypNatChakram | 165 | 12 | 0 | 40 | 4.5 | 14 | Ranged-50% | 15 | F-100, W-50 |
| Unit Types: RangedInfantry, Infantry, NativeWarrior, HeavyInfantry | |||||||||
| BuildingAttack | Damage: 15 (Siege), ROF: 3.0, Range: 0-10 | ||||||||
| HandAttack | Damage: 8 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 1.5, Cavalry x 0.5, LightInfantry x 0.5 | ||||||||
| RingAttack | Damage: 18 (Ranged), Cap: 36, Area: 2, ROF: 3.0, Range: 0-10, Bonuses: HeavyInfantry x 1.5, Cavalry x 0.5, LightInfantry x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypNatMercChakram | 165 | 24 | 0 | 40 | 4.5 | 14 | Ranged-50% | 15 | F-100, W-50 |
| Unit Types: Infantry, NativeWarrior, HeavyInfantry, MercType1, RangedInfantry | |||||||||
| BuildingAttack | Damage: 15 (Siege), ROF: 3.0, Range: 0-10 | ||||||||
| HandAttack | Damage: 8 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 1.5, Cavalry x 0.5, LightInfantry x 0.5 | ||||||||
| RingAttack | Damage: 18 (Ranged), Cap: 36, Area: 2, ROF: 3.0, Range: 0-10, Bonuses: HeavyInfantry x 1.5, Cavalry x 0.5, LightInfantry x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypNatSohei | 140 | 15 | 0 | 20 | 5.0 | 12 | Hand-20% | 10 | F-55, W-40 |
| Unit Types: HandInfantry, Pikeman, Infantry, NativeWarrior, HeavyInfantry | |||||||||
| BuildingAttack | Damage: 38 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 19 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.5, LightInfantry x 2.5 | ||||||||
| DefendHandAttack | Damage: 13 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.5, LightInfantry x 2.5 | ||||||||
| MeleeHandAttack | Damage: 13 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.5, LightInfantry x 2.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypPeasant | 120 | NA | 1 | 1 | 5.0 | 12 | Hand-10% | NaN | F-20, G-20 |
| Unit Types: HandInfantry, Irregular, Pikeman, Infantry, HeavyInfantry | |||||||||
| BuildingAttack | Damage: 6 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 4 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 5 (Hand), ROF: 1.5, Bonuses: Cavalry x 4.0, Villager x 0.5, LightInfantry x 2.25 | ||||||||
| DefendHandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: Cavalry x 4.0, Villager x 0.5, LightInfantry x 2.25 | ||||||||
| MeleeHandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: Cavalry x 4.0, Villager x 0.5, LightInfantry x 2.25 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypPeasantIndians | 120 | NA | 1 | 1 | 5.0 | 12 | Hand-10% | NaN | F-20, G-20 |
| Unit Types: Infantry, HeavyInfantry, Pikeman, Irregular, HandInfantry | |||||||||
| BuildingAttack | Damage: 6 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 4 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 5 (Hand), ROF: 1.5, Bonuses: Cavalry x 4.0, Villager x 0.5, LightInfantry x 2.25 | ||||||||
| DefendHandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: Cavalry x 4.0, Villager x 0.5, LightInfantry x 2.25 | ||||||||
| MeleeHandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: Cavalry x 4.0, Villager x 0.5, LightInfantry x 2.25 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypQiangPikeman | 105 | NA | 1 | 24 | 5.0 | 12 | Hand-10% | 7 | W-60 |
| Unit Types: HandInfantry, Pikeman, Infantry, HeavyInfantry | |||||||||
| BuildingAttack | Damage: 30 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 15 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 3.5 (Hand), ROF: 1.5, Bonuses: Cavalry x 5.0, LightInfantry x 2.25 | ||||||||
| DefendHandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: Cavalry x 5.0, LightInfantry x 2.25 | ||||||||
| MeleeHandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: Cavalry x 5.0, LightInfantry x 2.25 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypRajput | 150 | NA | 1 | 30 | 5.0 | 12 | Hand-20% | 14 | F-100, W-35 |
| Unit Types: HeavyInfantry, Infantry, HandInfantry, Rajput | |||||||||
| BuildingAttack | Damage: 20 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 10 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 9 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| DefendHandAttack | Damage: 18 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| MeleeHandAttack | Damage: 18 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypRajputMansabdar | 300 | 1 | 2 | 30 | 5.5 | 12 | Hand-20% | 28 | F-200, W-70 |
| Unit Types: Infantry, HeavyInfantry, HandInfantry, Rajput, Mansabdar | |||||||||
| BuildingAttack | Damage: 20 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 10 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 9 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.3 | ||||||||
| DefendHandAttack | Damage: 18 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.3 | ||||||||
| MeleeHandAttack | Damage: 18 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.3 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypSepoy | 190 | NA | 1 | 34 | 4.0 | 16 | Hand-20% | 12 | F-90, G-30 |
| Unit Types: HeavyInfantry, Infantry, GunpowderTrooper, RangedInfantry, Sepoy | |||||||||
| BuildingAttack | Damage: 22 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| DefendRangedAttack | Damage: 25 (Ranged), ROF: 3.0, Range: 0-12 | ||||||||
| MeleeHandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| StaggerHandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| StaggerRangedAttack | Damage: 25 (Ranged), ROF: 3.0, Range: 0-12 | ||||||||
| VolleyHandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| VolleyRangedAttack | Damage: 25 (Ranged), ROF: 3.0, Range: 0-12 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypSepoyMansabdar | 380 | 1 | 2 | 34 | 4.0 | 16 | Hand-20% | 24 | F-180, G-60 |
| Unit Types: HeavyInfantry, Infantry, GunpowderTrooper, RangedInfantry, Sepoy, Mansabdar | |||||||||
| BuildingAttack | Damage: 22 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| DefendRangedAttack | Damage: 25 (Ranged), ROF: 3.0, Range: 0-12 | ||||||||
| MeleeHandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| StaggerHandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| StaggerRangedAttack | Damage: 25 (Ranged), ROF: 3.0, Range: 0-12 | ||||||||
| VolleyHandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: Cavalry x 3.0, LightInfantry x 2.25 | ||||||||
| VolleyRangedAttack | Damage: 25 (Ranged), ROF: 3.0, Range: 0-12 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypWokouPirate | 165 | NA | 4 | 33 | 5.0 | 12 | Hand-30% | 23 | G-115 |
| Unit Types: HandInfantry, Wokou, Infantry, HeavyInfantry | |||||||||
| BuildingAttack | Damage: 54 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 27 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: Villager x 2.0, LightInfantry x 2.5, Cavalry x 3.0 | ||||||||
| HandAttack | Damage: 12 (Hand), ROF: 1.5, Bonuses: Villager x 2.0, LightInfantry x 2.5, Cavalry x 3.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypWokouWaywardRonin | 400 | NA | 3 | 33 | 4.5 | 12 | Hand-30% | 20 | G-200 |
| Unit Types: Wokou, HandInfantry, Infantry, HeavyInfantry | |||||||||
| BuildingAttack | Damage: 35 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 15 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 15 (Hand), ROF: 1.5 | ||||||||
| HandAttack | Damage: 25 (Hand), ROF: 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypYamabushi | 140 | NA | 1 | 30 | 5.0 | 12 | Ranged-10% | 9 | F-45, W-40 |
| Unit Types: HandInfantry, Infantry, HeavyInfantry | |||||||||
| Heal | Rate = 8.0 | ||||||||
| BuildingAttack | Damage: 35 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 18 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 5 (Hand), ROF: 1.5, Bonuses: Cavalry x 5.0, LightInfantry x 3.5 | ||||||||
| DefendHandAttack | Damage: 9 (Hand), ROF: 1.5, Bonuses: Cavalry x 5.0, LightInfantry x 3.5 | ||||||||
| MeleeHandAttack | Damage: 9 (Hand), ROF: 1.5, Bonuses: Cavalry x 5.0, LightInfantry x 3.5 | ||||||||
| Light Infantry | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatEagleWarrior | 110 | 8 | 0 | 20 | 6.0 | 18 | Ranged-30% | 10 | F-60, W-40 |
| Unit Types: RangedInfantry, NativeWarrior, Infantry, LightInfantry, Archer | |||||||||
| BuildingAttack | Damage: 10 (Siege), ROF: 3.0 | ||||||||
| HandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 2.0 | ||||||||
| VolleyAttack | Damage: 11 (Ranged), ROF: 1.5, Range: 2-14, Bonuses: HeavyInfantry x 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpCoyoteMan | 150 | NA | 1 | 27 | 6.3 | 12 | Ranged-10% | 11 | F-85, W-25 |
| Unit Types: HandInfantry, CoyoteMan, LightInfantry | |||||||||
| BuildingAttack | Damage: 11 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 6 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 9 (Hand), ROF: 1.5 | ||||||||
| DefendHandAttack | Damage: 18 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 18 (Hand), ROF: 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran xpEagleKnight | 180 | NA | 1 | 37 | 6.0 | 18 | Ranged-30% | 15 | F-75, G-75 |
| Unit Types: RangedInfantry, Archer, LightInfantry | |||||||||
| BuildingAttack | Damage: 8 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 9 (Hand), ROF: 1.5, Bonuses: HeavyCavalry x 3.0, CoyoteMan x 2.0 | ||||||||
| DefendRangedAttack | Damage: 15 (Ranged), ROF: 1.5, Range: 2-12, Bonuses: HeavyCavalry x 3.0, CoyoteMan x 2.0, Villager x 0.5 | ||||||||
| MeleeHandAttack | Damage: 9 (Hand), ROF: 1.5, Bonuses: HeavyCavalry x 3.0, CoyoteMan x 2.0 | ||||||||
| StaggerHandAttack | Damage: 9 (Hand), ROF: 1.5, Bonuses: HeavyCavalry x 3.0, CoyoteMan x 2.0 | ||||||||
| StaggerRangedAttack | Damage: 15 (Ranged), ROF: 1.5, Range: 2-12, Bonuses: HeavyCavalry x 3.0, CoyoteMan x 2.0, Villager x 0.5 | ||||||||
| VolleyHandAttack | Damage: 9 (Hand), ROF: 1.5, Bonuses: HeavyCavalry x 3.0, CoyoteMan x 2.0 | ||||||||
| VolleyRangedAttack | Damage: 15 (Ranged), ROF: 1.5, Range: 2-12, Bonuses: HeavyCavalry x 3.0, CoyoteMan x 2.0, Villager x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypMonkDisciple | 80 | 5 | 0 | 11 | 5.0 | 9 | Ranged-10% | 8 | F-80 |
| Unit Types: CoyoteMan, HandInfantry, LightInfantry | |||||||||
| BuildingAttack | Damage: 4 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 2 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 5 (Hand), ROF: 1.5, Bonuses: Villager x 0.2, Hero x 0.5, Guardian x 1.2 | ||||||||
| DefendHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: Villager x 0.2, Hero x 0.5, Guardian x 1.2 | ||||||||
| HandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: Villager x 0.2, Hero x 0.5, Guardian x 1.2 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypNatMercRattanShield | 185 | 30 | 0 | 23 | 6.3 | 12 | Ranged-20% | 11 | F-50, W-60 |
| Unit Types: NativeWarrior, LightInfantry, MercType1, HandInfantry | |||||||||
| BuildingAttack | Damage: 10 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 5 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 7 (Hand), ROF: 1.5 | ||||||||
| DefendHandAttack | Damage: 15 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 15 (Hand), ROF: 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypNatMercTigerClaw | 150 | 36 | 0 | 30 | 6.0 | 12 | Ranged-20% | 11 | F-60, W-50 |
| Unit Types: HandInfantry, MercType1, LightInfantry, NativeWarrior, Infantry | |||||||||
| BuildingAttack | Damage: 20 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 13 (Siege), Cap: 18, ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 9 (Hand), ROF: 1.5, Bonuses: Infantry x 2.0, HeavyInfantry x 0.5 | ||||||||
| DefendHandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: Infantry x 2.0, HeavyInfantry x 0.5 | ||||||||
| MeleeHandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: Infantry x 2.0, HeavyInfantry x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypNatRattanShield | 185 | 15 | 0 | 23 | 6.3 | 12 | Ranged-20% | 11 | F-50, W-60 |
| Unit Types: LightInfantry, NativeWarrior, HandInfantry | |||||||||
| BuildingAttack | Damage: 10 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 5 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 7 (Hand), ROF: 1.5 | ||||||||
| DefendHandAttack | Damage: 15 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 15 (Hand), ROF: 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypNatTigerClaw | 150 | 18 | 0 | 30 | 6.0 | 12 | Ranged-20% | 11 | F-60, W-50 |
| Unit Types: LightInfantry, Infantry, NativeWarrior, HandInfantry | |||||||||
| BuildingAttack | Damage: 20 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 13 (Siege), Cap: 18, ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 9 (Hand), ROF: 1.5, Bonuses: Infantry x 2.0, HeavyInfantry x 0.5 | ||||||||
| DefendHandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: Infantry x 2.0, HeavyInfantry x 0.5 | ||||||||
| MeleeHandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: Infantry x 2.0, HeavyInfantry x 0.5 | ||||||||
| Heavy Cavalry | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Cossack | 225 | NA | 1 | 35 | 6.8 | 15 | Ranged-30% | 15 | F-75, G-75 |
| Unit Types: Cavalry, HandCavalry, HeavyCavalry | |||||||||
| BuildingAttack | Damage: 15 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 26 (Hand), ROF: 1.5 | ||||||||
| GuardianAttack | Damage: 26 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 26 (Hand), ROF: 1.5 | ||||||||
| TrampleHandAttack | Damage: 18 (Hand), Cap: 48, Area: 3, ROF: 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran Cuirassier | 500 | NA | 3 | 60 | 6.3 | 15 | Ranged-20% | 30 | F-150, G-150 |
| Unit Types: HeavyCavalry, HandCavalry, Cavalry | |||||||||
| BuildingAttack | Damage: 30 (Siege), Cap: 120, Area: 2, ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 30 (Hand), Cap: 60, Area: 2, ROF: 1.5 | ||||||||
| GuardianAttack | Damage: 30 (Hand), Cap: 60, ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 30 (Hand), Cap: 60, Area: 2, ROF: 1.5 | ||||||||
| TrampleHandAttack | Damage: 20 (Hand), Cap: 80, Area: 2, ROF: 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Hussar | 320 | NA | 2 | 40 | 6.8 | 15 | Ranged-20% | 20 | F-120, G-80 |
| Unit Types: HandCavalry, HeavyCavalry, Cavalry | |||||||||
| BuildingAttack | Damage: 20 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 30 (Hand), ROF: 1.5 | ||||||||
| GuardianAttack | Damage: 30 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 30 (Hand), ROF: 1.5 | ||||||||
| TrampleHandAttack | Damage: 20 (Hand), Cap: 60, Area: 3, ROF: 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran Lancer | 350 | NA | 2 | 40 | 6.5 | 15 | Ranged-30% | 20 | F-110, G-90 |
| Unit Types: Cavalry, Lancer, HeavyCavalry, HandCavalry | |||||||||
| BuildingAttack | Damage: 20 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 20 (Hand), ROF: 1.5, Bonuses: Infantry x 3.0 | ||||||||
| GuardianAttack | Damage: 20 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 20 (Hand), ROF: 1.5, Bonuses: Infantry x 3.0 | ||||||||
| TrampleHandAttack | Damage: 13 (Hand), Cap: 39, Area: 3, ROF: 2.0, Bonuses: Infantry x 3.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| MercElmeti | 1000 | NA | 4 | 60 | 6.0 | 12 | Ranged-30% | 40 | G-400 |
| Unit Types: Mercenary, Cavalry, HandCavalry, HeavyCavalry, Lancer | |||||||||
| BuildingAttack | Damage: 40 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 40 (Hand), ROF: 1.5, Bonuses: Infantry x 3.0 | ||||||||
| GuardianAttack | Damage: 40 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 40 (Hand), ROF: 1.5, Bonuses: Infantry x 3.0 | ||||||||
| TrampleHandAttack | Damage: 27 (Hand), Cap: 39, Area: 3, ROF: 2.0, Bonuses: Infantry x 3.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| MercHackapell | 295 | NA | 3 | 50 | 6.8 | 15 | Ranged-30% | 30 | G-300 |
| Unit Types: Mercenary, Cavalry, HeavyCavalry, HandCavalry | |||||||||
| BuildingAttack | Damage: 30 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 121 (Hand), ROF: 1.5 | ||||||||
| GuardianAttack | Damage: 121 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 121 (Hand), ROF: 1.5 | ||||||||
| TrampleHandAttack | Damage: 80 (Hand), Cap: 240, Area: 3, ROF: 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| MercMameluke | 1450 | NA | 4 | 60 | 6.5 | 15 | Ranged-40% | 40 | G-400 |
| Unit Types: Mercenary, Cavalry, HeavyCavalry, HandCavalry | |||||||||
| BuildingAttack | Damage: 40 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 34 (Hand), ROF: 1.5 | ||||||||
| GuardianAttack | Damage: 34 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 34 (Hand), ROF: 1.5 | ||||||||
| TrampleHandAttack | Damage: 23 (Hand), Cap: 68, Area: 3, ROF: 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| MercStradiot | 585 | NA | 3 | 50 | 7.3 | 15 | Ranged-30% | 30 | G-300 |
| Unit Types: HandCavalry, HeavyCavalry, Cavalry, Mercenary | |||||||||
| BuildingAttack | Damage: 30 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 56 (Hand), ROF: 1.5 | ||||||||
| GuardianAttack | Damage: 56 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 56 (Hand), ROF: 1.5 | ||||||||
| TrampleHandAttack | Damage: 37 (Hand), Cap: 112, Area: 3, ROF: 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatAxeRider | 365 | 10 | 0 | 30 | 6.8 | 12 | Ranged-10% | 15 | F-40, W-110 |
| Unit Types: NativeWarrior, Cavalry, HeavyCavalry, HandCavalry | |||||||||
| BuildingAttack | Damage: 15 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 21 (Hand), ROF: 1.5 | ||||||||
| GuardianAttack | Damage: 21 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 21 (Hand), ROF: 1.5 | ||||||||
| TrampleHandAttack | Damage: 11 (Hand), Cap: 42, Area: 3, ROF: 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatAxeRiderDogSoldier | 730 | 10 | 0 | 30 | 6.8 | 12 | Ranged-20% | 30 | |
| Unit Types: NativeWarrior, Cavalry, HeavyCavalry, HandCavalry | |||||||||
| BuildingAttack | Damage: 30 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 42 (Hand), ROF: 1.5 | ||||||||
| GuardianAttack | Damage: 42 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 42 (Hand), ROF: 1.5 | ||||||||
| TrampleHandAttack | Damage: 21 (Hand), Cap: 84, Area: 3, ROF: 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatCheyenneRider | 320 | 10 | 0 | 30 | 6.8 | 12 | Ranged-10% | 15 | F-40, W-110 |
| Unit Types: HeavyCavalry, HandCavalry, Cavalry, NativeWarrior | |||||||||
| BuildingAttack | Damage: 15 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 21 (Hand), ROF: 1.5 | ||||||||
| GuardianAttack | Damage: 21 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 21 (Hand), ROF: 1.5 | ||||||||
| TrampleHandAttack | Damage: 11 (Hand), Cap: 42, Area: 3, ROF: 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatMercCheyenneRider | 320 | 20 | 0 | 30 | 6.8 | 12 | Ranged-10% | 15 | F-40, W-110 |
| Unit Types: NativeWarrior, Cavalry, HandCavalry, HeavyCavalry | |||||||||
| BuildingAttack | Damage: 15 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 21 (Hand), ROF: 1.5 | ||||||||
| GuardianAttack | Damage: 21 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 21 (Hand), ROF: 1.5 | ||||||||
| TrampleHandAttack | Damage: 11 (Hand), Cap: 42, Area: 3, ROF: 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran Oprichnik | 250 | NA | 2 | 40 | 6.8 | 15 | Ranged-20% | 15 | F-90, G-60 |
| Unit Types: HandCavalry, HeavyCavalry, SiegeTrooper, Cavalry | |||||||||
| BuildingAttack | Damage: 75 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 20 (Hand), ROF: 1.5, Bonuses: Villager x 3.0 | ||||||||
| GuardianAttack | Damage: 20 (Hand), ROF: 1.5, Bonuses: Villager x 3.0 | ||||||||
| MeleeHandAttack | Damage: 20 (Hand), ROF: 1.5, Bonuses: Villager x 3.0, Artillery x 2.0, SiegeTrooper x 2.0 | ||||||||
| TrampleHandAttack | Damage: 13 (Hand), Cap: 39, Area: 3, ROF: 2.0, Bonuses: Villager x 3.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran Spahi | 750 | NA | 3 | 40 | 6.5 | 15 | Ranged-10% | 28 | F-280 |
| Unit Types: HeavyCavalry, HandCavalry, Cavalry | |||||||||
| BuildingAttack | Damage: 28 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 35 (Hand), Cap: 70, Area: 3, ROF: 1.5 | ||||||||
| GuardianAttack | Damage: 35 (Hand), Cap: 70, ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 35 (Hand), Cap: 70, Area: 3, ROF: 1.5 | ||||||||
| TrampleHandAttack | Damage: 23 (Hand), Cap: 93, Area: 3, ROF: 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Uhlan | 190 | NA | 2 | 35 | 6.8 | 15 | Ranged-30% | 15 | F-50, G-100 |
| Unit Types: HandCavalry, HeavyCavalry, Cavalry | |||||||||
| BuildingAttack | Damage: 20 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 37 (Hand), ROF: 1.5 | ||||||||
| GuardianAttack | Damage: 37 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 37 (Hand), ROF: 1.5 | ||||||||
| TrampleHandAttack | Damage: 25 (Hand), Cap: 75, Area: 3, ROF: 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpAxeRider | 250 | NA | 2 | 40 | 6.8 | 12 | Ranged-20% | 20 | F-160, G-40 |
| Unit Types: Cavalry, HandCavalry, HeavyCavalry | |||||||||
| BuildingAttack | Damage: 20 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 35 (Hand), ROF: 1.5, Bonuses: LightCavalry x 0.75 | ||||||||
| GuardianAttack | Damage: 35 (Hand), ROF: 1.5, Bonuses: LightCavalry x 0.75 | ||||||||
| MeleeHandAttack | Damage: 35 (Hand), ROF: 1.5, Bonuses: LightCavalry x 0.75 | ||||||||
| TrampleHandAttack | Damage: 18 (Hand), Cap: 54, Area: 3, ROF: 2.0, Bonuses: LightCavalry x 0.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran xpCoupRider (Tashunke Prowler) |
170 | 12 | 2 | 43 | 6.8 | 12 | Ranged-10% | 23 | F-150, G-75 |
| Unit Types: Cavalry, HandCavalry, HeavyCavalry | |||||||||
| BuildingAttack | Damage: 15 (Siege), Cap: 30, ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 15 (Hand), Cap: 40, Area: 2, ROF: 1.5 | ||||||||
| GuardianAttack | Damage: 15 (Hand), Cap: 40, ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 15 (Hand), Cap: 40, Area: 2, ROF: 1.5 | ||||||||
| TrampleHandAttack | Damage: 8 (Hand), Cap: 80, Area: 4, ROF: 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpDogSoldier | 550 | NA | 3 | 55 | 6.8 | 12 | Ranged-20% | 30 | G-300 |
| Unit Types: HeavyCavalry, HandCavalry, MercType1, Cavalry | |||||||||
| BuildingAttack | Damage: 30 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 28 (Hand), ROF: 1.5, Bonuses: Infantry x 1.5 | ||||||||
| GuardianAttack | Damage: 28 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 28 (Hand), ROF: 1.5, Bonuses: Infantry x 1.5 | ||||||||
| TrampleHandAttack | Damage: 14 (Hand), Cap: 84, Area: 3, ROF: 2.0, Bonuses: Infantry x 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpHorseman (Kanya Horseman) |
285 | NA | 2 | 37 | 6.8 | 15 | Ranged-30% | 18 | F-100, W-75 |
| Unit Types: Cavalry, HeavyCavalry, HandCavalry | |||||||||
| BuildingAttack | Damage: 18 (Siege), ROF: 3.0, Bonuses: Artillery x 1.75 | ||||||||
| DefendHandAttack | Damage: 27 (Hand), ROF: 1.5, Bonuses: Artillery x 1.75 | ||||||||
| GuardianAttack | Damage: 27 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 27 (Hand), ROF: 1.5, Bonuses: Artillery x 1.75 | ||||||||
| TrampleHandAttack | Damage: 23 (Hand), Cap: 54, Area: 3, ROF: 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpRifleRider | 205 | NA | 2 | 42 | 6.8 | 15 | Hand-30% | 22 | F-120, G-100 |
| Unit Types: HeavyCavalry, GunpowderCavalry, RangedCavalry, Cavalry, LightCavalry | |||||||||
| BuildingAttack | Damage: 8 (Siege), ROF: 3.0 | ||||||||
| DefendRangedAttack | Damage: 13 (Ranged), ROF: 1.5, Range: 0-12, Bonuses: Villager x 0.5, HeavyCavalry x 3.0, HeavyInfantry x 3.0, Artillery x 6.0, CoyoteMan x 2.0, Ship x 6.0 | ||||||||
| MeleeHandAttack | Damage: 11 (Hand), ROF: 1.5, Bonuses: HeavyCavalry x 3.0, HeavyInfantry x 3.0, Artillery x 6.0, CoyoteMan x 2.0 | ||||||||
| StaggerRangedAttack | Damage: 13 (Ranged), ROF: 1.5, Range: 0-12, Bonuses: HeavyCavalry x 3.0, Villager x 0.5, HeavyInfantry x 3.0, Artillery x 6.0, CoyoteMan x 2.0, Ship x 6.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypDaimyoKiyomasa | 650 | 1 | 4 | 100 | 6.5 | 12 | Ranged-30% | 35 | G-350 |
| Unit Types: HandCavalry, Daimyo, HeavyCavalry, Cavalry | |||||||||
| BuildingAttack | Damage: 40 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 30 (Hand), ROF: 1.5 | ||||||||
| GuardianAttack | Damage: 30 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 30 (Hand), ROF: 1.5 | ||||||||
| TrampleHandAttack | Damage: 20 (Hand), Cap: 60, Area: 3, ROF: 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran ypDaimyoMasamune | 650 | 1 | 4 | 100 | 6.5 | 12 | Ranged-30% | 35 | G-350 |
| Unit Types: HandCavalry, Daimyo, HeavyCavalry, Cavalry | |||||||||
| BuildingAttack | Damage: 40 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 30 (Hand), ROF: 1.5 | ||||||||
| GuardianAttack | Damage: 30 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 30 (Hand), ROF: 1.5 | ||||||||
| TrampleHandAttack | Damage: 20 (Hand), Cap: 60, Area: 3, ROF: 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypDaimyoMototada | 650 | 1 | 4 | 100 | 6.5 | 12 | Ranged-30% | 35 | G-350 |
| Unit Types: Cavalry, HeavyCavalry, Daimyo, HandCavalry | |||||||||
| BuildingAttack | Damage: 40 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 30 (Hand), ROF: 1.5 | ||||||||
| GuardianAttack | Damage: 30 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 30 (Hand), ROF: 1.5 | ||||||||
| TrampleHandAttack | Damage: 20 (Hand), Cap: 60, Area: 3, ROF: 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran ypIronFlail | 292 | NA | 2 | 40 | 6.5 | 15 | Ranged-30% | 24 | F-240 |
| Unit Types: HandCavalry, HeavyCavalry, Cavalry | |||||||||
| BuildingAttack | Damage: 17 (Siege), Cap: 24, ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 19 (Hand), Cap: 38, Area: 1, ROF: 1.5, Bonuses: Infantry x 1.5, HeavyInfantry x 0.67 | ||||||||
| GuardianAttack | Damage: 19 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 19 (Hand), Cap: 38, Area: 1, ROF: 1.5, Bonuses: Infantry x 1.5, HeavyInfantry x 0.67 | ||||||||
| TrampleHandAttack | Damage: 17 (Hand), Cap: 68, Area: 2, ROF: 2.0, Bonuses: Infantry x 1.5, HeavyInfantry x 0.67 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran ypMahout | 917 | NA | 7 | 60 | 6.0 | 15 | Ranged-30% | 65 | F-400, W-250 |
| Unit Types: Cavalry, HeavyCavalry, HandCavalry, Elephant, HandElephant, Mahout | |||||||||
| BuildingAttack | Damage: 100 (Siege), Cap: 130, ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 28 (Hand), Cap: 56, Area: 2, ROF: 1.5, Bonuses: Infantry x 2.0, Villager x 0.5, HeavyInfantry x 0.5 | ||||||||
| GuardianAttack | Damage: 28 (Hand), Cap: 56, ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 28 (Hand), Cap: 56, Area: 2, ROF: 1.5, Bonuses: Infantry x 2.0, Villager x 0.5, HeavyInfantry x 0.5 | ||||||||
| TrampleHandAttack | Damage: 28 (Hand), Cap: 112, Area: 2, ROF: 2.0, Bonuses: Infantry x 2.0, Villager x 0.5, HeavyInfantry x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran ypMahoutMansabdar | 1834 | 1 | 14 | 60 | 6.0 | 15 | Ranged-30% | 130 | F-800, W-500 |
| Unit Types: HeavyCavalry, HandCavalry, Elephant, Mahout, HandElephant, Mansabdar, Cavalry | |||||||||
| BuildingAttack | Damage: 100 (Siege), Cap: 130, ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 28 (Hand), Cap: 56, Area: 2, ROF: 1.5, Bonuses: HeavyInfantry x 0.5, Infantry x 2.0, Villager x 0.5 | ||||||||
| GuardianAttack | Damage: 28 (Hand), Cap: 56, ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 28 (Hand), Cap: 56, Area: 2, ROF: 1.5, Bonuses: HeavyInfantry x 0.5, Infantry x 2.0, Villager x 0.5 | ||||||||
| TrampleHandAttack | Damage: 28 (Hand), Cap: 112, Area: 2, ROF: 2.0, Bonuses: HeavyInfantry x 0.5, Infantry x 2.0, Villager x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypMercFlailiphant | 325 | NA | 4 | 43 | 4.0 | 15 | Ranged-50% | 30 | F-125, G-125 |
| Unit Types: HandCavalry, HandElephant, MercFlailiphant, Elephant, SiegeTrooper, HeavyCavalry, Cavalry | |||||||||
| BuildingAttack | Damage: 80 (Siege), Cap: 130, ROF: 1.5 | ||||||||
| GuardianAttack | Damage: 5 (Hand), Cap: 28, Area: 2, ROF: 1.5, Bonuses: Villager x 0.5 | ||||||||
| MeleeHandAttack | Damage: 5 (Hand), Cap: 28, Area: 2, ROF: 1.5, Bonuses: Villager x 0.5, Infantry x 1.5, HeavyInfantry x 0.67, Artillery x 4.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypMercFlailiphantMansabdar | 650 | 1 | 8 | 43 | 4.5 | 15 | Ranged-50% | 60 | F-250, G-250 |
| Unit Types: HeavyCavalry, SiegeTrooper, HandCavalry, Elephant, MercFlailiphant, HandElephant, Mansabdar, Cavalry | |||||||||
| BuildingAttack | Damage: 80 (Siege), Cap: 130, ROF: 1.5 | ||||||||
| GuardianAttack | Damage: 5 (Hand), Cap: 28, Area: 2, ROF: 1.5, Bonuses: Villager x 0.5 | ||||||||
| MeleeHandAttack | Damage: 5 (Hand), Cap: 28, Area: 2, ROF: 1.5, Bonuses: Infantry x 1.5, HeavyInfantry x 0.67, Villager x 0.5, Artillery x 4.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypMercJatLancer | 600 | NA | 4 | 60 | 7.0 | 15 | Ranged-40% | 40 | G-400 |
| Unit Types: Cavalry, Mercenary, HandCavalry, Lancer, HeavyCavalry | |||||||||
| BuildingAttack | Damage: 45 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 35 (Hand), ROF: 1.5, Bonuses: Infantry x 4.0 | ||||||||
| GuardianAttack | Damage: 35 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 35 (Hand), ROF: 1.5, Bonuses: Infantry x 4.0 | ||||||||
| TrampleHandAttack | Damage: 30 (Hand), Cap: 39, Area: 3, ROF: 2.0, Bonuses: Infantry x 4.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran ypMeteorHammer | 217 | NA | 2 | 40 | 6.5 | 14 | Ranged-30% | 18 | G-175 |
| Unit Types: Cavalry, HandCavalry, HeavyCavalry | |||||||||
| BuildingAttack | Damage: 13 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 29 (Hand), ROF: 1.5, Range: 0-5, Bonuses: Artillery x 2.0 | ||||||||
| GuardianAttack | Damage: 29 (Hand), ROF: 1.5, Range: 0-5 | ||||||||
| MeleeHandAttack | Damage: 29 (Hand), ROF: 1.5, Range: 0-5, Bonuses: Artillery x 2.0 | ||||||||
| TrampleHandAttack | Damage: 19 (Hand), Cap: 76, Area: 3, ROF: 2.0, Bonuses: Artillery x 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypMongolScout | 250 | NA | 0 | 35 | 6.0 | 24 | Ranged-30% | 7 | F-70 |
| Unit Types: HeavyCavalry, SiegeTrooper, CanSeeStealth, HandCavalry, Cavalry | |||||||||
| BuildingAttack | Damage: 5 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 5 (Hand), ROF: 1.5 | ||||||||
| GuardianAttack | Damage: 5 (Hand), ROF: 1.5 | ||||||||
| HandAttack | Damage: 5 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 5 (Hand), ROF: 1.5 | ||||||||
| TrampleHandAttack | Damage: 4 (Hand), Cap: 10, Area: 3, ROF: 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypNaginataRider | 300 | NA | 2 | 40 | 6.8 | 15 | Ranged-30% | 20 | F-100, G-100 |
| Unit Types: HandCavalry, Lancer, HeavyCavalry, Cavalry | |||||||||
| BuildingAttack | Damage: 22 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 28 (Hand), ROF: 1.5, Bonuses: Infantry x 1.5, HeavyInfantry x 0.67 | ||||||||
| GuardianAttack | Damage: 28 (Hand), ROF: NaN, Bonuses: Infantry x 1.5, HeavyInfantry x 0.67 | ||||||||
| MeleeHandAttack | Damage: 28 (Hand), ROF: 1.5, Bonuses: Infantry x 1.5, HeavyInfantry x 0.67 | ||||||||
| TrampleHandAttack | Damage: 20 (Hand), Cap: 75, Area: 3, ROF: 2.0, Bonuses: Infantry x 1.5, HeavyInfantry x 0.67 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypNatMercWarElephant | 425 | 12 | 0 | 40 | 6.0 | 15 | Ranged-30% | 28 | F-200, W-80 |
| Unit Types: NativeWarrior, Cavalry, HeavyCavalry, MercType1, HandCavalry, HandElephant | |||||||||
| BuildingAttack | Damage: 36 (Siege), Cap: 72, ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 20 (Hand), Cap: 40, Area: 2, ROF: 1.5, Bonuses: Infantry x 1.5, HeavyInfantry x 0.67 | ||||||||
| GuardianAttack | Damage: 20 (Hand), Cap: 40, Area: 2, ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 20 (Hand), Cap: 40, Area: 2, ROF: 1.5, Bonuses: Infantry x 1.5, HeavyInfantry x 0.67 | ||||||||
| TrampleHandAttack | Damage: 20 (Hand), Cap: 80, Area: 3, ROF: 2.0, Bonuses: Infantry x 1.5, HeavyInfantry x 0.67 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypNatWarElephant | 425 | 6 | 0 | 40 | 6.0 | 15 | Ranged-30% | 28 | F-200, W-80 |
| Unit Types: Cavalry, NativeWarrior, HeavyCavalry, HandCavalry, HandElephant | |||||||||
| BuildingAttack | Damage: 36 (Siege), Cap: 72, ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 20 (Hand), Cap: 40, Area: 2, ROF: 1.5, Bonuses: Infantry x 1.5, HeavyInfantry x 0.67 | ||||||||
| GuardianAttack | Damage: 20 (Hand), Cap: 40, Area: 2, ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 20 (Hand), Cap: 40, Area: 2, ROF: 1.5, Bonuses: Infantry x 1.5, HeavyInfantry x 0.67 | ||||||||
| TrampleHandAttack | Damage: 20 (Hand), Cap: 80, Area: 3, ROF: 2.0, Bonuses: Infantry x 1.5, HeavyInfantry x 0.67 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypShogunTokugawa | 1500 | 1 | 4 | 100 | 6.5 | 12 | Ranged-30% | 35 | G-350 |
| Unit Types: Daimyo, HandCavalry, HeavyCavalry, Cavalry | |||||||||
| BuildingAttack | Damage: 40 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 120 (Hand), ROF: 1.5 | ||||||||
| GuardianAttack | Damage: 120 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 120 (Hand), ROF: 1.5 | ||||||||
| TrampleHandAttack | Damage: 90 (Hand), Cap: 180, Area: 3, ROF: 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypSowar | 225 | NA | 2 | 35 | 7.5 | 20 | Ranged-30% | 16 | F-80, G-80 |
| Unit Types: Cavalry, HeavyCavalry, Lancer, HandCavalry, Camel, Sowar | |||||||||
| BuildingAttack | Damage: 15 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 20 (Hand), ROF: 1.5, Bonuses: Infantry x 1.5, HeavyInfantry x 0.67 | ||||||||
| GuardianAttack | Damage: 20 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 20 (Hand), ROF: 1.5, Bonuses: Infantry x 1.5, HeavyInfantry x 0.67 | ||||||||
| TrampleHandAttack | Damage: 11 (Hand), Cap: 33, Area: 3, ROF: 2.0, Bonuses: Infantry x 1.5, HeavyInfantry x 0.67 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypSowarMansabdar | 450 | 1 | 4 | 35 | 7.5 | 20 | Ranged-30% | 32 | F-160, G-160 |
| Unit Types: Mansabdar, Sowar, Camel, HandCavalry, HeavyCavalry, Lancer, Cavalry | |||||||||
| BuildingAttack | Damage: 15 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 20 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 0.67, Infantry x 1.5 | ||||||||
| GuardianAttack | Damage: 20 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 20 (Hand), ROF: 1.5, Bonuses: HeavyInfantry x 0.67, Infantry x 1.5 | ||||||||
| TrampleHandAttack | Damage: 11 (Hand), Cap: 66, Area: 3, ROF: 2.0, Bonuses: HeavyInfantry x 0.67, Infantry x 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypSteppeRider | 150 | NA | 1 | 35 | 6.8 | 18 | Ranged-30% | 9 | G-85 |
| Unit Types: HandCavalry, HeavyCavalry, SiegeTrooper, Cavalry | |||||||||
| BuildingAttack | Damage: 25 (Siege), ROF: 3.0 | ||||||||
| DefendHandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: Infantry x 2.0, HeavyInfantry x 0.5 | ||||||||
| GuardianAttack | Damage: 15 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 15 (Hand), ROF: 1.5, Bonuses: Infantry x 2.0, HeavyInfantry x 0.5 | ||||||||
| TrampleHandAttack | Damage: 8 (Hand), Cap: 20, Area: 3, ROF: 2.0, Bonuses: Infantry x 2.0, HeavyInfantry x 0.5 | ||||||||
| Light Cavalry (aka Ranged Cavalry) | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| CavalryArcher | 265 | NA | 2 | 36 | 6.8 | 14 | Hand-30% | 16 | F-100, G-60 |
| Unit Types: Cavalry, Archer, LightCavalry, RangedCavalry | |||||||||
| BowAttack | Damage: 13 (Ranged), ROF: 1.5, Range: 0-12, Bonuses: Villager x 0.5, HeavyCavalry x 3.0, Artillery x 2.0, CoyoteMan x 1.75 | ||||||||
| BuildingAttack | Damage: 8 (Siege), ROF: 3.0 | ||||||||
| ChargeAttack | Damage: 6.5 (Hand), ROF: 1.5, Bonuses: HeavyCavalry x 4.5, Artillery x 2.0, CoyoteMan x 3.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Dragoon | 200 | NA | 2 | 38 | 7.3 | 15 | Ranged-30% | 18 | F-90, G-90 |
| Unit Types: RangedCavalry, GunpowderCavalry, Cavalry, LightCavalry | |||||||||
| BuildingAttack | Damage: 9 (Siege), ROF: 3.0 | ||||||||
| DefendRangedAttack | Damage: 22 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: Villager x 0.5, HeavyCavalry x 3.0, Artillery x 2.0, CoyoteMan x 2.75 | ||||||||
| MeleeHandAttack | Damage: 11 (Hand), ROF: 1.5, Bonuses: HeavyCavalry x 3.0, Artillery x 2.0, CoyoteMan x 2.75 | ||||||||
| StaggerRangedAttack | Damage: 22 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: HeavyCavalry x 3.0, Villager x 0.5, Artillery x 2.0, CoyoteMan x 2.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| MercBlackRider | 520 | NA | 3 | 47 | 7.3 | 15 | Hand-40% | 27 | G-270 |
| Unit Types: Mercenary, Cavalry, LightCavalry, GunpowderCavalry, RangedCavalry | |||||||||
| BuildingAttack | Damage: 14 (Siege), ROF: 3.0 | ||||||||
| DefendRangedAttack | Damage: 40 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: Villager x 0.5, HeavyCavalry x 2.5, Artillery x 2.0, CoyoteMan x 2.0 | ||||||||
| MeleeHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: HeavyCavalry x 2.5, Artillery x 2.0, CoyoteMan x 2.0 | ||||||||
| StaggerRangedAttack | Damage: 40 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: HeavyCavalry x 2.5, Villager x 0.5, Artillery x 2.0, CoyoteMan x 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| MercManchu | 400 | NA | 2 | 42 | 7.3 | 14 | Hand-40% | 22 | G-220 |
| Unit Types: RangedCavalry, LightCavalry, Archer, Cavalry, Mercenary | |||||||||
| BowAttack | Damage: 27 (Ranged), ROF: 1.5, Range: 0-12, Bonuses: Villager x 0.5, HeavyCavalry x 2.5, Artillery x 2.0, CoyoteMan x 2.0 | ||||||||
| BuildingAttack | Damage: 11 (Siege), ROF: 3.0 | ||||||||
| ChargeAttack | Damage: 14 (Hand), ROF: 1.5, Bonuses: Artillery x 2.0, HeavyCavalry x 2.0, CoyoteMan x 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatApacheCavalry | 200 | 8 | 0 | 30 | 7.3 | 15 | Ranged-30% | 18 | F-90, G-90 |
| Unit Types: Cavalry, LightCavalry, NativeWarrior, GunpowderCavalry, RangedCavalry | |||||||||
| BuildingAttack | Damage: 9 (Siege), ROF: 3.0 | ||||||||
| DefendRangedAttack | Damage: 22 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: Villager x 0.5, HeavyCavalry x 3.0, CoyoteMan x 2.25 | ||||||||
| MeleeHandAttack | Damage: 11 (Hand), ROF: 1.5, Bonuses: HeavyCavalry x 3.0, CoyoteMan x 2.25 | ||||||||
| StaggerRangedAttack | Damage: 22 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: HeavyCavalry x 3.0, Villager x 0.5, CoyoteMan x 2.25 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatHorseArcher | 200 | 10 | 0 | 30 | 7.3 | 16 | Hand-10% | 15 | F-70, W-80 |
| Unit Types: Archer, LightCavalry, Cavalry, NativeWarrior, RangedCavalry | |||||||||
| BowAttack | Damage: 13 (Ranged), ROF: 1.5, Range: 0-12, Bonuses: HeavyCavalry x 2.25, Villager x 0.5, Artillery x 2.0, CoyoteMan x 1.75 | ||||||||
| BuildingAttack | Damage: 15 (Siege), ROF: 3.0 | ||||||||
| ChargeAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: HeavyCavalry x 4.5, Artillery x 2.0, CoyoteMan x 3.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatMercHorseArcher | 200 | 20 | 0 | 30 | 7.3 | 16 | Hand-10% | 15 | F-70, W-80 |
| Unit Types: MercType1, RangedCavalry, Cavalry, Archer, LightCavalry, NativeWarrior | |||||||||
| BowAttack | Damage: 13 (Ranged), ROF: 1.5, Range: 0-12, Bonuses: HeavyCavalry x 2.25, Villager x 0.5, Artillery x 2.0, CoyoteMan x 1.75 | ||||||||
| BuildingAttack | Damage: 15 (Siege), ROF: 3.0 | ||||||||
| ChargeAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: Artillery x 2.0, CoyoteMan x 3.5, HeavyCavalry x 4.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Ruyter | 140 | NA | 1 | 31 | 7.3 | 14 | Ranged-10% | 11 | F-30, G-75 |
| Unit Types: Cavalry, LightCavalry, RangedCavalry, GunpowderCavalry | |||||||||
| BuildingAttack | Damage: 6 (Siege), ROF: 3.0 | ||||||||
| DefendRangedAttack | Damage: 14 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: HeavyCavalry x 3.0, Villager x 0.5, Artillery x 2.0, CoyoteMan x 2.25 | ||||||||
| MeleeHandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: HeavyCavalry x 3.0, Artillery x 2.0, CoyoteMan x 2.25 | ||||||||
| StaggerRangedAttack | Damage: 14 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: HeavyCavalry x 3.0, Villager x 0.5, Artillery x 2.0, CoyoteMan x 2.25 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| SaloonOutlawRider | 225 | NA | 7 | 60 | 7.3 | 16 | Ranged-30% | 24 | G-120 |
| Unit Types: Cavalry, LightCavalry, RangedCavalry, GunpowderCavalry | |||||||||
| BuildingAttack | Damage: 12 (Siege), ROF: 3.0 | ||||||||
| RangedAttack | Damage: 16 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: HeavyCavalry x 3.0, CoyoteMan x 2.5, Villager x 0.5, Artillery x 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran WarWagon | 500 | NA | 3 | 60 | 6.0 | 22 | Hand-20% | 30 | F-150, G-150 |
| Unit Types: Cavalry, LightCavalry, RangedCavalry, GunpowderCavalry | |||||||||
| BuildingAttack | Damage: 30 (Siege), ROF: 3.0 | ||||||||
| DefendRangedAttack | Damage: 42 (Ranged), ROF: 3.0, Range: 0-16, Bonuses: HeavyCavalry x 3.0, Villager x 0.5, Artillery x 2.0, CoyoteMan x 2.25 | ||||||||
| MeleeHandAttack | Damage: 21 (Hand), ROF: 1.5, Range: 0-3, Bonuses: HeavyCavalry x 3.0, Villager x 0.5, Artillery x 2.0, CoyoteMan x 2.25 | ||||||||
| StaggerRangedAttack | Damage: 42 (Ranged), ROF: 3.0, Range: 0-16, Bonuses: HeavyCavalry x 3.0, Villager x 0.5, Artillery x 2.0, CoyoteMan x 2.25 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpBowRider | 250 | NA | 2 | 40 | 6.8 | 14 | Hand-30% | 18 | F-100, G-75 |
| Unit Types: RangedCavalry, LightCavalry, Archer, Cavalry | |||||||||
| BowAttack | Damage: 20 (Ranged), ROF: 1.5, Range: 0-12, Bonuses: HeavyCavalry x 2.25, Artillery x 2.0, CoyoteMan x 1.5 | ||||||||
| BuildingAttack | Damage: 10 (Siege), ROF: 3.0 | ||||||||
| ChargeAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: Artillery x 2.0, HeavyCavalry x 4.5, CoyoteMan x 3.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpMusketRider | 205 | NA | 2 | 35 | 7.3 | 15 | Ranged-30% | 16 | F-55, G-100 |
| Unit Types: GunpowderCavalry, RangedCavalry, Cavalry, LightCavalry | |||||||||
| BuildingAttack | Damage: 10 (Siege), ROF: 3.0 | ||||||||
| DefendRangedAttack | Damage: 20 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: Villager x 0.5, HeavyCavalry x 3.0, Artillery x 2.5, CoyoteMan x 2.0 | ||||||||
| MeleeHandAttack | Damage: 9 (Hand), ROF: 1.5, Bonuses: HeavyCavalry x 3.0, Artillery x 2.5, CoyoteMan x 2.0 | ||||||||
| StaggerRangedAttack | Damage: 20 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: HeavyCavalry x 3.0, Villager x 0.5, Artillery x 2.5, CoyoteMan x 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpRifleRider | 205 | NA | 2 | 42 | 6.8 | 15 | Hand-30% | 22 | F-120, G-100 |
| Unit Types: HeavyCavalry, GunpowderCavalry, RangedCavalry, Cavalry, LightCavalry | |||||||||
| BuildingAttack | Damage: 8 (Siege), ROF: 3.0 | ||||||||
| DefendRangedAttack | Damage: 13 (Ranged), ROF: 1.5, Range: 0-12, Bonuses: Villager x 0.5, HeavyCavalry x 3.0, HeavyInfantry x 3.0, Artillery x 6.0, CoyoteMan x 2.0, Ship x 6.0 | ||||||||
| MeleeHandAttack | Damage: 11 (Hand), ROF: 1.5, Bonuses: HeavyCavalry x 3.0, HeavyInfantry x 3.0, Artillery x 6.0, CoyoteMan x 2.0 | ||||||||
| StaggerRangedAttack | Damage: 13 (Ranged), ROF: 1.5, Range: 0-12, Bonuses: HeavyCavalry x 3.0, Villager x 0.5, HeavyInfantry x 3.0, Artillery x 6.0, CoyoteMan x 2.0, Ship x 6.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran ypHowdah | 667 | NA | 6 | 60 | 5.5 | 20 | Ranged-20% | 60 | F-250, G-350 |
| Unit Types: Howdah, Elephant, GunpowderCavalry, RangedCavalry, Cavalry, LightCavalry | |||||||||
| BuildingAttack | Damage: 50 (Siege), ROF: 3.0 | ||||||||
| DefendRangedAttack | Damage: 60 (Ranged), ROF: 3.0, Range: 0-16, Bonuses: HeavyCavalry x 2.75, Villager x 0.5, Artillery x 2.25, CoyoteMan x 2.0 | ||||||||
| GuardianAttack | Damage: 60 (Ranged), ROF: 3.0, Range: 0-16, Bonuses: HeavyCavalry x 2.75 | ||||||||
| MeleeHandAttack | Damage: 33 (Hand), Cap: 66, Area: 1, ROF: 1.5, Bonuses: HeavyCavalry x 2.75, Villager x 0.5, Artillery x 2.25 | ||||||||
| StaggerRangedAttack | Damage: 60 (Ranged), ROF: 3.0, Range: 0-16, Bonuses: HeavyCavalry x 2.75, Villager x 0.5, Artillery x 2.25, CoyoteMan x 2.25 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran ypHowdahMansabdar | 1334 | 1 | 12 | 60 | 5.5 | 24 | Ranged-20% | 120 | F-500, G-700 |
| Unit Types: Cavalry, LightCavalry, Mansabdar, Howdah, Elephant, RangedCavalry, GunpowderCavalry | |||||||||
| BuildingAttack | Damage: 50 (Siege), ROF: 3.0 | ||||||||
| DefendRangedAttack | Damage: 60 (Ranged), ROF: 3.0, Range: 0-16, Bonuses: HeavyCavalry x 3.0, Villager x 0.5, Artillery x 2.5, CoyoteMan x 2.75 | ||||||||
| GuardianAttack | Damage: 60 (Ranged), ROF: 3.0, Range: 0-16, Bonuses: HeavyCavalry x 3.0 | ||||||||
| MeleeHandAttack | Damage: 33 (Hand), Cap: 66, Area: 3, ROF: 1.5, Bonuses: HeavyCavalry x 3.0, Artillery x 2.5, CoyoteMan x 2.75, Villager x 0.5, Artillery x 2.5 | ||||||||
| StaggerRangedAttack | Damage: 60 (Ranged), ROF: 3.0, Range: 0-16, Bonuses: HeavyCavalry x 3.0, Villager x 0.5, Artillery x 2.5, CoyoteMan x 2.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypKeshik | 110 | NA | 1 | 33 | 7.3 | 15 | Ranged-30% | 12 | F-115 |
| Unit Types: Cavalry, Archer, LightCavalry, RangedCavalry | |||||||||
| BowAttack | Damage: 8 (Ranged), ROF: 1.5, Range: 0-12, Bonuses: Villager x 0.5, HeavyCavalry x 3.0, CoyoteMan x 2.5 | ||||||||
| BuildingAttack | Damage: 5 (Siege), ROF: 3.0 | ||||||||
| ChargeAttack | Damage: 8 (Hand), ROF: 1.5, Bonuses: CoyoteMan x 2.5, HeavyCavalry x 3.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypMercYojimbo | 540 | NA | 4 | 50 | 6.8 | 20 | Hand-40% | 40 | G-400 |
| Unit Types: GunpowderCavalry, RangedCavalry, Mercenary, Cavalry, LightCavalry | |||||||||
| BuildingAttack | Damage: 40 (Siege), ROF: 3.0 | ||||||||
| DefendRangedAttack | Damage: 35 (Ranged), ROF: 1.5, Range: 0-12, Bonuses: Artillery x 2.0, CoyoteMan x 1.5, Villager x 0.5, HeavyCavalry x 2.0 | ||||||||
| GuardianAttack | Damage: 35 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 35 (Hand), Cap: 116, Area: 2, ROF: 1.5, Bonuses: CoyoteMan x 1.5, HeavyCavalry x 2.0 | ||||||||
| StaggerRangedAttack | Damage: 35 (Ranged), ROF: 1.5, Range: 0-12, Bonuses: CoyoteMan x 1.5, Artillery x 2.0, HeavyCavalry x 2.0, Villager x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypNatConquistador | 180 | 12 | 0 | 30 | 7.3 | 15 | Ranged-30% | 16 | F-85, W-70 |
| Unit Types: RangedCavalry, GunpowderCavalry, NativeWarrior, Cavalry, LightCavalry | |||||||||
| BuildingAttack | Damage: 9 (Siege), ROF: 3.0 | ||||||||
| DefendRangedAttack | Damage: 17 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: Villager x 0.5, HeavyCavalry x 3.0, CoyoteMan x 2.75, Artillery x 2.0 | ||||||||
| MeleeHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: HeavyCavalry x 3.0, CoyoteMan x 2.75, Artillery x 2.0 | ||||||||
| StaggerRangedAttack | Damage: 17 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: HeavyCavalry x 3.0, Villager x 0.5, CoyoteMan x 2.75, Artillery x 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypNatMercConquistador | 180 | 24 | 0 | 30 | 7.3 | 15 | Ranged-30% | 16 | F-85, W-70 |
| Unit Types: RangedCavalry, MercType1, GunpowderCavalry, Cavalry, LightCavalry, NativeWarrior | |||||||||
| BuildingAttack | Damage: 9 (Siege), ROF: 3.0 | ||||||||
| DefendRangedAttack | Damage: 17 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: Artillery x 2.0, Villager x 0.5, HeavyCavalry x 3.0, CoyoteMan x 2.75 | ||||||||
| MeleeHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: HeavyCavalry x 3.0, CoyoteMan x 2.75, Artillery x 2.0 | ||||||||
| StaggerRangedAttack | Damage: 17 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: Artillery x 2.0, HeavyCavalry x 3.0, Villager x 0.5, CoyoteMan x 2.75 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypSiegeElephant | 700 | NA | 7 | 45 | 4.0 | 29 | Ranged-30% | 70 | W-300, G-400 |
| Unit Types: LightCavalry, Artillery, SiegeElephant, Elephant | |||||||||
| AutoGatherWood | Damage: NaN (), ROF: NaN | ||||||||
| CannonAttack | Damage: 40 (Siege), Cap: 200, Area: 1, ROF: 6.0, Range: 0-28, Bonuses: Villager x 0.5, Building x 10.0, Ship x 8.0, Cavalry x 0.5, Artillery x 2.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypSiegeElephantMansabdar | 1400 | 1 | 14 | 45 | 4.0 | 29 | Ranged-30% | 140 | W-600, G-800 |
| Unit Types: Artillery, LightCavalry, Mansabdar, SiegeElephant, Elephant | |||||||||
| AutoGatherWood | Damage: NaN (), ROF: NaN | ||||||||
| CannonAttack | Damage: 40 (Siege), Cap: 400, Area: 1, ROF: 6.0, Range: 0-28, Bonuses: Villager x 0.5, Building x 10.0, Ship x 8.0, Cavalry x 0.5, Artillery x 2.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypWokouWanderingHorseman | 250 | NA | 5 | 70 | 6.5 | 15 | Ranged-20% | 24 | G-180 |
| Unit Types: RangedCavalry, Wokou, LightCavalry, Cavalry | |||||||||
| BowAttack | Damage: 12 (Ranged), ROF: 1.5, Range: 0-12, Bonuses: HeavyCavalry x 3.0, CoyoteMan x 2.5, Villager x 0.5, Artillery x 2.0 | ||||||||
| BuildingAttack | Damage: 12 (Siege), ROF: 3.0 | ||||||||
| ChargeAttack | Damage: 12 (Hand), ROF: 1.5, Bonuses: Artillery x 2.0, HeavyCavalry x 3.0, CoyoteMan x 2.5, Villager x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Veteran ypYabusame | 200 | NA | 2 | 40 | 6.8 | 22 | Ranged-50% | 21 | F-60, G-150 |
| Unit Types: RangedCavalry, Cavalry, Archer, LightCavalry | |||||||||
| BowAttack | Damage: 8 (Ranged), ROF: 1.5, Range: 0-18, Bonuses: Artillery x 8.0, CoyoteMan x 2.5, Villager x 0.5, HeavyCavalry x 3.5 | ||||||||
| BuildingAttack | Damage: 13 (Siege), ROF: 3.0 | ||||||||
| ChargeAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: HeavyCavalry x 3.5, CoyoteMan x 2.5, Artillery x 8.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypZamburak | 120 | NA | 1 | 33 | 7.5 | 15 | Ranged-30% | 12 | F-60, G-60 |
| Unit Types: Zamburak, Camel, GunpowderCavalry, RangedCavalry, Cavalry, LightCavalry | |||||||||
| BuildingAttack | Damage: 8 (Siege), ROF: 3.0 | ||||||||
| DefendRangedAttack | Damage: 15 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: Villager x 0.5, HeavyCavalry x 4.0, CoyoteMan x 3.0 | ||||||||
| MeleeHandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: HeavyCavalry x 4.0, CoyoteMan x 3.0 | ||||||||
| StaggerRangedAttack | Damage: 15 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: HeavyCavalry x 4.0, Villager x 0.5, CoyoteMan x 3.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypZamburakMansabdar | 240 | 1 | 2 | 33 | 7.5 | 15 | Ranged-30% | 24 | F-120, G-120 |
| Unit Types: Cavalry, LightCavalry, Camel, GunpowderCavalry, RangedCavalry, Zamburak, Mansabdar | |||||||||
| BuildingAttack | Damage: 8 (Siege), ROF: 3.0 | ||||||||
| DefendRangedAttack | Damage: 15 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: Villager x 0.5, HeavyCavalry x 4.0, CoyoteMan x 3.0 | ||||||||
| MeleeHandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: HeavyCavalry x 4.0, CoyoteMan x 3.0 | ||||||||
| StaggerRangedAttack | Damage: 15 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: HeavyCavalry x 4.0, Villager x 0.5, CoyoteMan x 3.0 | ||||||||
| Artillery | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Cannon | 475 | NA | 7 | 115 | 3.5 | 32 | Ranged-75% | 70 | W-200, G-500 |
| Unit Types: Artillery | |||||||||
| CannonAttack | Damage: 200 (Siege), Cap: 400, Area: 4, ROF: 6.0, Range: 0-28, Bonuses: Infantry x 3.0, Building x 2.0, Ship x 3.0, Artillery x 0.75, xpArrowKnight x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Culverin | 280 | NA | 4 | 45 | 3.5 | 36 | Ranged-75% | 50 | W-100, G-400 |
| Unit Types: Artillery | |||||||||
| CannonAttack | Damage: 40 (Siege), Cap: 80, Area: 1, ROF: 6.0, Range: 0-34, Bonuses: Artillery x 4.0, Ship x 10.0, Cavalry x 0.5, LightInfantry x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Falconet | 200 | NA | 5 | 45 | 4.0 | 30 | Ranged-75% | 50 | W-100, G-400 |
| Unit Types: Artillery | |||||||||
| CannonAttack | Damage: 100 (Siege), Cap: 200, Area: 3, ROF: 4.0, Range: 0-26, Bonuses: Infantry x 3.0, Building x 2.0, Ship x 3.0, xpArrowKnight x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| GreatBombard | 475 | NA | 7 | 115 | 3.5 | 32 | Ranged-75% | 70 | W-100, G-600 |
| Unit Types: Artillery | |||||||||
| CannonAttack | Damage: 500 (Siege), Cap: 1000, Area: 5, ROF: 8.0, Range: 0-28, Bonuses: Artillery x 0.4, Cavalry x 0.5, Ship x 1.5, LightInfantry x 0.5, xpArrowKnight x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| MercGreatCannon | 600 | NA | 8 | 90 | 2.5 | 32 | Ranged-75% | 120 | G-1200 |
| Unit Types: Mercenary, Artillery | |||||||||
| CannonAttack | Damage: 400 (Siege), Cap: 800, Area: 4, ROF: 4.0, Range: 0-28, Bonuses: Artillery x 0.5, xpArrowKnight x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Mortar | 300 | NA | 4 | 45 | 3.0 | 44 | Ranged-75% | 45 | W-100, G-350 |
| Unit Types: Artillery | |||||||||
| CannonAttack | Damage: 500 (Siege), Cap: 1000, Area: 1, ROF: 6.0, Range: 4-40, Bonuses: Ship x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| OrganGun | 150 | NA | 4 | 45 | 4.0 | 30 | Ranged-75% | 40 | W-100, G-300 |
| Unit Types: Artillery | |||||||||
| CannonAttack | Damage: 33 (Siege), Cap: 60, Area: 2, ROF: 4.0, Range: 0-26, Bonuses: Artillery x 0.5, Cavalry x 0.5, Building x 0.75, Ship x 0.5, LightInfantry x 0.5, xpArrowKnight x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Rocket | 350 | NA | 6 | 98 | 4.0 | 32 | Ranged-75% | 60 | W-100, G-500 |
| Unit Types: Artillery | |||||||||
| CannonAttack | Damage: 300 (Siege), Cap: 600, Area: 4, ROF: 5.0, Range: 0-28, Bonuses: Ship x 3.0, Artillery x 0.75, xpArrowKnight x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpGatlingGun | 150 | NA | 4 | 45 | 4.0 | 26 | Ranged-75% | 40 | W-100, G-300 |
| Unit Types: Artillery | |||||||||
| CannonAttack | Damage: 30 (Siege), Cap: 60, Area: 2, ROF: 4.0, Range: 0-24, Bonuses: Artillery x 0.5, Cavalry x 0.5, Ship x 0.5, Building x 0.5, LightInfantry x 0.5, xpArrowKnight x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpHorseArtillery | 200 | NA | 6 | 45 | 6.0 | 30 | Ranged-75% | 60 | W-100, G-500 |
| Unit Types: Artillery | |||||||||
| CannonAttack | Damage: 125 (Siege), Cap: 250, Area: 3, ROF: 4.0, Range: 0-26, Bonuses: Infantry x 3.0, Building x 2.0, Ship x 3.0, xpArrowKnight x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpLightCannon | 150 | NA | 4 | 45 | 3.0 | 36 | Ranged-75% | 40 | W-100, G-300 |
| Unit Types: Artillery | |||||||||
| CannonAttack | Damage: 70 (Siege), Cap: 140, Area: 2, ROF: 6.0, Range: 0-32, Bonuses: Infantry x 2.0, Building x 3.0, Ship x 3.0, Artillery x 2.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypFlamingArrow | 175 | NA | 4 | 38 | 3.0 | 34 | Ranged-75% | 40 | W-100, G-300 |
| Unit Types: Artillery | |||||||||
| CannonAttack | Damage: 75 (Siege), Cap: 140, Area: 2, ROF: 6.0, Range: 0-28, Bonuses: Infantry x 3.0, Building x 2.0, Ship x 5.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypFlyingCrow | 225 | NA | 7 | 240 | 3.0 | 32 | Ranged-75% | 60 | W-100, G-500 |
| Unit Types: Artillery | |||||||||
| CannonAttack | Damage: 190 (Siege), Cap: 380, Area: 3, ROF: 5.0, Range: 0-18, Bonuses: Ship x 2.0, Building x 2.0, xpArrowKnight x 0.5, Cavalry x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypHandMortar | 100 | NA | 1 | 30 | 3.0 | 38 | Ranged-50% | 14 | F-50, W-90 |
| Unit Types: Artillery | |||||||||
| CannonAttack | Damage: 5 (Siege), Cap: 10, Area: 1, ROF: 4.0, Range: 4-34, Bonuses: Building x 16.0, Ship x 14.0, Artillery x 6.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypMorutaru | 225 | NA | 3 | 38 | 2.5 | 44 | Ranged-75% | 35 | W-100, G-250 |
| Unit Types: Artillery | |||||||||
| CannonAttack | Damage: 385 (Siege), Cap: 750, Area: 1, ROF: 6.0, Range: 4-40, Bonuses: Ship x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypSiegeElephant | 700 | NA | 7 | 45 | 4.0 | 29 | Ranged-30% | 70 | W-300, G-400 |
| Unit Types: LightCavalry, Artillery, SiegeElephant, Elephant | |||||||||
| AutoGatherWood | Damage: NaN (), ROF: NaN | ||||||||
| CannonAttack | Damage: 40 (Siege), Cap: 200, Area: 1, ROF: 6.0, Range: 0-28, Bonuses: Villager x 0.5, Building x 10.0, Ship x 8.0, Cavalry x 0.5, Artillery x 2.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypSiegeElephantMansabdar | 1400 | 1 | 14 | 45 | 4.0 | 29 | Ranged-30% | 140 | W-600, G-800 |
| Unit Types: Artillery, LightCavalry, Mansabdar, SiegeElephant, Elephant | |||||||||
| AutoGatherWood | Damage: NaN (), ROF: NaN | ||||||||
| CannonAttack | Damage: 40 (Siege), Cap: 400, Area: 1, ROF: 6.0, Range: 0-28, Bonuses: Villager x 0.5, Building x 10.0, Ship x 8.0, Cavalry x 0.5, Artillery x 2.5 | ||||||||
| Banner Armies | ||||||||
|---|---|---|---|---|---|---|---|---|
| Age | Pop | Train | BuildBounty | Cost | ||||
| ypBlackFlagArmy | Fortress | 7 | 40 | 60 | W-170, G-425 | |||
|
Unit Types: BannerArmy, Army Units: 3 Arquebusier, 1 Flamethrower |
||||||||
| Age | Pop | Train | BuildBounty | Cost | ||||
| ypForbiddenArmy | Fortress | 8 | 29 | 83 | F-480, G-350 | |||
|
Unit Types: BannerArmy, Army Units: 2 Iron Flail, 2 Meteor Hammer |
||||||||
| Age | Pop | Train | BuildBounty | Cost | ||||
| ypImperialArmy | Fortress | 7 | 33 | 74 | F-480, G-255 | |||
|
Unit Types: BannerArmy, Army Units: 3 Arquebusier, 2 Iron Flail |
||||||||
| Age | Pop | Train | BuildBounty | Cost | ||||
| ypMingArmy | Colonial | 5 | 25 | 47 | F-345, W-120 | |||
|
Unit Types: BannerArmy, Army Units: 2 Qiang Pikeman, 3 Keshik |
||||||||
| Age | Pop | Train | BuildBounty | Cost | ||||
| ypMongolianArmy | Fortress | 7 | 30 | 77 | F-495, W-270 | |||
|
Unit Types: BannerArmy, Army Units: 3 Keshik, 3 Hand Mortar |
||||||||
| Age | Pop | Train | BuildBounty | Cost | ||||
| ypOldHanArmy | Colonial | 6 | 25 | 44 | F-255, W-180 | |||
|
Unit Types: BannerArmy, Army Units: 3 Chu Ko Nu, 3 Qiang Pikemen |
||||||||
| Age | Pop | Train | BuildBounty | Cost | ||||
| ypStandardArmy | Colonial | 5 | 25 | 43 | F-255, G-170 | |||
|
Unit Types: BannerArmy, Army Units: 3 Chu Ko Nu, 2 Steppe Riders |
||||||||
| Age | Pop | Train | BuildBounty | Cost | ||||
| ypTerritorialArmy | Fortress | 6 | 33 | 54 | F-285, G-255 | |||
|
Unit Types: BannerArmy, Army Units: 3 Changdao, 3 Arquebusier |
||||||||
| Warships | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Canoe | 220 | 20 | 0 | 10 | 8.5 | 24 | Ranged-50% | 10 | W-100 |
| Unit Types: WarShip, FishingBoat | |||||||||
| Gather | Fish 0.22 | ||||||||
| Gather | Whale 0.17 | ||||||||
| BuildingAttack | Damage: 40 (Siege), ROF: 2.0, Range: 0-20 | ||||||||
| RangedAttack | Damage: 16 (Ranged), Cap: 32, ROF: 2.0, Range: 0-20 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Caravel | 800 | 5 | 0 | 40 | 8.5 | 26 | Ranged-50% | 40 | W-300, G-100 |
| Unit Types: WarShip, FishingBoat | |||||||||
| Gather | Fish 0.67 | ||||||||
| Gather | Whale 0.5 | ||||||||
| BroadsideAttack | Damage: 50 (Siege), Cap: 100, Area: 1, ROF: 0.05, Range: 0-20, Bonuses: Ship x 2.0 | ||||||||
| RangedAttack | Damage: 75 (Siege), Cap: 150, Area: 1, ROF: 2.0, Range: 0-20, Bonuses: Artillery x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Fluyt | 1000 | 4 | 0 | 30 | 8.5 | 26 | Ranged-75% | 60 | W-300, G-300 |
| Unit Types: SiegeTrooper, WarShip | |||||||||
| RangedAttack | Damage: 70 (Siege), Cap: 140, Area: 1, ROF: 2.0, Range: 0-20, Bonuses: Artillery x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Frigate | 2000 | 3 | 0 | 40 | 7.5 | 34 | Ranged-75% | 100 | W-500, G-500 |
| Unit Types: WarShip | |||||||||
| BroadsideAttack | Damage: 40 (Siege), Cap: 80, Area: 1, ROF: 0.05, Range: 0-30, Bonuses: Ship x 2.0 | ||||||||
| RangedAttack | Damage: 90 (Siege), Cap: 180, Area: 1, ROF: 2.0, Range: 0-30, Bonuses: Artillery x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Galleon | 1500 | 3 | 0 | 30 | 8.5 | 26 | Ranged-75% | 80 | W-300, G-500 |
| Unit Types: WarShip, SiegeTrooper | |||||||||
| RangedAttack | Damage: 50 (Siege), Cap: 96, Area: 1, ROF: 2.0, Range: 0-20, Bonuses: Artillery x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Galley | 600 | 5 | 0 | 40 | 10.0 | 26 | Ranged-60% | 40 | W-300, G-100 |
| Unit Types: WarShip, FishingBoat | |||||||||
| Gather | Whale 0.5 | ||||||||
| Gather | Fish 0.67 | ||||||||
| BroadsideAttack | Damage: 40 (Siege), Cap: 50, Area: 1, ROF: 0.05, Range: 0-20, Bonuses: Ship x 2.0 | ||||||||
| RangedAttack | Damage: 100 (Siege), Cap: 140, Area: 1, ROF: 2.0, Range: 0-20, Bonuses: Artillery x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Monitor | 1200 | 2 | 0 | 40 | 6.5 | 38 | Ranged-50% | 100 | W-800, G-200 |
| Unit Types: WarShip, SiegeTrooper | |||||||||
| LongRangeAttack | Damage: 200 (Siege), Cap: 400, Area: 10, ROF: 20.0, Range: 0-100, Bonuses: Building x 10.0, Dock x 0.1, Villager x 0.2, YPDockAsian x 0.1 | ||||||||
| MortarAttack | Damage: 80 (Siege), Cap: 160, Area: 3, ROF: 5.0, Range: 0-36, Bonuses: Building x 10.0, Dock x 0.1, Villager x 0.2, YPDockAsian x 0.1 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Privateer | 900 | NA | 0 | NA | 5.5 | 34 | Ranged-50% | 50 | G-500, S-1 |
| Unit Types: Mercenary, WarShip, MercType5 | |||||||||
| BroadsideAttack | Damage: 30 (Siege), Cap: 60, Area: 1, ROF: 0.05, Range: 0-30, Bonuses: Ship x 3.0 | ||||||||
| RangedAttack | Damage: 100 (Siege), Cap: 200, Area: 1, ROF: 2.0, Range: 0-20, Bonuses: Artillery x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpIronclad | 2000 | 3 | 0 | 40 | 7.5 | 34 | Ranged-75% | 100 | W-500, G-500 |
| Unit Types: WarShip | |||||||||
| LongRangeAttack | Damage: 200 (Siege), Cap: 400, Area: 6, ROF: 0.5, Range: 0-80, Bonuses: Building x 5.0 | ||||||||
| RangedAttack | Damage: 115 (Siege), Cap: 230, Area: 1, ROF: 2.0, Range: 0-30, Bonuses: Artillery x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpTlalocCanoe | 750 | 5 | 0 | 40 | 9.0 | 34 | Ranged-75% | 50 | W-400, G-100 |
| Unit Types: FishingBoat, WarShip | |||||||||
| Gather | Fish 0.22 | ||||||||
| Gather | Whale 0.17 | ||||||||
| BuildingAttack | Damage: 200 (Siege), ROF: 2.0, Range: 0-30 | ||||||||
| RangedAttack | Damage: 50 (Siege), Cap: 80, Area: 1, ROF: 2.0, Range: 0-30 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpWarCanoe | 400 | 10 | 0 | 25 | 9.0 | 34 | Ranged-50% | 25 | W-150, G-100 |
| Unit Types: WarShip, FishingBoat | |||||||||
| Gather | Fish 0.22 | ||||||||
| Gather | Whale 0.17 | ||||||||
| BuildingAttack | Damage: 100 (Siege), ROF: 3.0, Range: 0-30 | ||||||||
| RangedAttack | Damage: 40 (Siege), Cap: 60, Area: 1, ROF: 3.0, Range: 0-30 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypAtakabune | 2000 | 5 | 0 | 30 | 7.5 | 24 | Ranged-75% | 60 | W-300, G-300 |
| Unit Types: SiegeTrooper, WarShip | |||||||||
| RangedAttack | Damage: 35 (Siege), Cap: 70, Area: 1, ROF: 2.0, Range: 0-18, Bonuses: Artillery x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypFireship | 400 | 10 | 0 | 10 | 9.0 | 40 | Ranged-50% | 20 | W-100, G-100 |
| Unit Types: WarShip | |||||||||
| HandAttack | Damage: 500 (Siege), Cap: 1500, Area: 2, ROF: NaN, Bonuses: Building x 2.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypFuchuan | 2500 | 2 | 0 | 40 | 7.5 | 34 | Ranged-75% | 120 | W-450, G-750 |
| Unit Types: WarShip | |||||||||
| BroadsideAttack | Damage: 50 (Siege), Cap: 100, Area: 1, ROF: 0.05, Range: 0-28, Bonuses: Ship x 2.0 | ||||||||
| RangedAttack | Damage: 90 (Siege), Cap: 180, Area: 1, ROF: 2.0, Range: 0-28, Bonuses: Artillery x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypFune | 800 | 5 | 0 | 40 | 9.0 | 26 | Ranged-50% | 40 | W-300, G-100 |
| Unit Types: WarShip, FishingBoat | |||||||||
| Gather | Fish 0.67 | ||||||||
| Gather | Whale 0.5 | ||||||||
| BroadsideAttack | Damage: 25 (Siege), Cap: 80, Area: 1, ROF: 0.05, Range: 0-18, Bonuses: Ship x 2.0 | ||||||||
| RangedAttack | Damage: 40 (Siege), Cap: 80, Area: 1, ROF: 1.0, Range: 0-18, Bonuses: Artillery x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypMarathanCatamaran | 220 | 20 | 0 | 10 | 8.5 | 24 | Ranged-50% | 10 | W-100 |
| Unit Types: WarShip, FishingBoat | |||||||||
| Gather | Fish 0.22 | ||||||||
| Gather | Whale 0.17 | ||||||||
| BuildingAttack | Damage: 40 (Siege), ROF: 2.0, Range: 0-20 | ||||||||
| RangedAttack | Damage: 16 (Ranged), Cap: 32, ROF: 2.0, Range: 0-20 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypTekkousen | 2000 | 3 | 0 | 40 | 7.5 | 34 | Ranged-75% | 100 | W-500, G-500 |
| Unit Types: WarShip | |||||||||
| BroadsideAttack | Damage: 35 (Siege), Cap: 80, Area: 1, ROF: 0.05, Range: 0-28, Bonuses: Ship x 2.0 | ||||||||
| RangedAttack | Damage: 90 (Siege), Cap: 180, Area: 1, ROF: 2.0, Range: 0-28, Bonuses: Artillery x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypWarJunk | 800 | 5 | 0 | 40 | 8.5 | 26 | Ranged-50% | 40 | W-300, G-100 |
| Unit Types: WarShip, FishingBoat | |||||||||
| Gather | Fish 0.67 | ||||||||
| Gather | Whale 0.5 | ||||||||
| BroadsideAttack | Damage: 35 (Siege), Cap: 120, Area: 1, ROF: 0.05, Range: 0-18, Bonuses: Ship x 2.0 | ||||||||
| RangedAttack | Damage: 50 (Siege), Cap: 100, Area: 1, ROF: 1.5, Range: 0-18, Bonuses: Artillery x 0.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypWokouJunk | 1500 | 3 | 0 | 40 | 7.5 | 38 | Ranged-75% | 80 | G-800 |
| Unit Types: Mercenary, MercType5, WarShip | |||||||||
| BroadsideAttack | Damage: 40 (Siege), Cap: 80, Area: 1, ROF: 0.05, Range: 0-28, Bonuses: Ship x 2.0 | ||||||||
| RangedAttack | Damage: 70 (Siege), Cap: 140, Area: 1, ROF: 2.0, Range: 0-23, Bonuses: Artillery x 0.5, Building x 3.0 | ||||||||
| Heroes & Starting Units | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Envoy | 200 | 5 | 0 | 30 | 4.0 | 26 | Ranged-10% | 5 | F-50 |
| Unit Types: CanSeeStealth | |||||||||
| HandAttack | Damage: 5 (Hand), ROF: 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Explorer | 400 | NA | 0 | NA | 4.5 | 18 | Ranged-10% | 45 | NA |
| Unit Types: Infantry, GunpowderTrooper, RangedInfantry, CanSeeStealth | |||||||||
| BuildingAttack | Damage: 15 (Siege), ROF: 3.0, Bonuses: Building x 1.0 | ||||||||
| CrackshotAttack | Damage: 5000 (Ranged), ROF: 3.0, Range: 0-16, Bonuses: MercType2 x 0.01 | ||||||||
| HandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: Guardian x 3.0, Villager x 0.25 | ||||||||
| SharpshooterAttack | Damage: 750 (Ranged), ROF: 3.0, Range: 0-16 | ||||||||
| SwashbucklerAttack | Damage: 100 (Hand), Cap: 200, Area: 3, ROF: 2.0, Bonuses: Villager x 0.25, MercType2 x 0.25 | ||||||||
| VolleyRangedAttack | Damage: 12 (Ranged), ROF: 3.0, Range: 0-16, Bonuses: Guardian x 3.0, Villager x 0.25 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ExplorerDog | 215 | 1 | 0 | 1 | 5.0 | 15 | Hand-10% | 10 | NA |
| Unit Types: CanSeeStealth, HandInfantry, Pet | |||||||||
| CoverHandAttack | Damage: 9 (Hand), ROF: 1.5, Bonuses: Guardian x 3.0 | ||||||||
| DefendHandAttack | Damage: 9 (Hand), ROF: 1.5, Bonuses: Guardian x 3.0 | ||||||||
| MeleeHandAttack | Damage: 9 (Hand), ROF: 1.5, Bonuses: Guardian x 3.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NativeScout | 120 | NA | 0 | 20 | 5.5 | 22 | Ranged-10% | 14 | W-90 |
| Unit Types: HandInfantry, CanSeeStealth, NativeWarrior, Infantry | |||||||||
| BuildingAttack | Damage: 5 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 3 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 3 (Hand), ROF: 1.5 | ||||||||
| DefendHandAttack | Damage: 5 (Hand), ROF: 1.5 | ||||||||
| MeleeHandAttack | Damage: 5 (Hand), ROF: 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpAztecWarchief | 500 | 1 | 0 | 20 | 4.5 | 18 | Ranged-10% | 100 | G-200 |
| Unit Types: Infantry, CanSeeStealth, HandInfantry | |||||||||
| BuildingAttack | Damage: 15 (Siege), ROF: 3.0, Bonuses: Building x 1.0 | ||||||||
| CoverBuildingAttack | Damage: 8 (Siege), ROF: 3.0, Bonuses: Building x 1.0 | ||||||||
| CoverHandAttack | Damage: 3 (Hand), ROF: 1.5, Bonuses: Guardian x 3.0, Villager x 0.25 | ||||||||
| HandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: Guardian x 3.0, Villager x 0.25 | ||||||||
| SwashbucklerAttack | Damage: 60 (Hand), Cap: 120, Area: 2, ROF: 2.0, Bonuses: Villager x 0.25, Guardian x 3.0, MercType2 x 0.1 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpIroquoisWarChief | 500 | 1 | 0 | 20 | 4.5 | 18 | Ranged-10% | 100 | G-200 |
| Unit Types: RangedInfantry, CanSeeStealth, GunpowderTrooper, Infantry | |||||||||
| BuildingAttack | Damage: 15 (Siege), ROF: 3.0, Bonuses: Building x 1.0 | ||||||||
| CrackshotAttack | Damage: 60 (Ranged), Cap: 120, Area: 3, ROF: 3.0, Range: 0-16, Bonuses: Guardian x 0.25, MercType2 x 0.25 | ||||||||
| HandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: Guardian x 3.0, Villager x 0.25 | ||||||||
| VolleyRangedAttack | Damage: 12 (Ranged), ROF: 3.0, Range: 0-16, Bonuses: Villager x 0.25, Guardian x 3.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpLakotaWarchief | 500 | 1 | 0 | 20 | 7.8 | 18 | Ranged-10% | 100 | G-200 |
| Unit Types: Cavalry, CanSeeStealth, HandCavalry | |||||||||
| BuildingAttack | Damage: 15 (Siege), Cap: 60, ROF: 3.0, Bonuses: Building x 1.0 | ||||||||
| GuardianAttack | Damage: 6 (Hand), Area: 2, ROF: 1.5, Bonuses: Guardian x 3.0 | ||||||||
| HandAttack | Damage: 6 (Hand), Cap: 50, Area: 2, ROF: 1.5, Bonuses: Guardian x 3.0, Villager x 0.25, Hero x 0.5, Artillery x 1.0 | ||||||||
| SwashbucklerAttack | Damage: 50 (Hand), Cap: 100, Area: 3, ROF: 2.0, Bonuses: Villager x 0.25, MercType2 x 0.1 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpMedicineManAztec (Warrior Priest) |
360 | 10 | 1 | 45 | 4.0 | 12 | Ranged-10% | 20 | G-200 |
| Unit Types: Infantry, HandInfantry | |||||||||
| Gather | FirePit 0.1 | ||||||||
| Heal | Rate = 10.0 | ||||||||
| HandAttack | Damage: 5 (Hand), ROF: 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypMonkChinese | 450 | 1 | 0 | 30 | 4.5 | 18 | Ranged-10% | 90 | G-300 |
| Unit Types: Infantry, CanSeeStealth, HandInfantry, ChineseMonk, Monk | |||||||||
| Heal | Rate = 6.0 | ||||||||
| BuildingAttack | Damage: 15 (Siege), ROF: 3.0, Bonuses: Building x 1.0 | ||||||||
| CoverBuildingAttack | Damage: 8 (Siege), ROF: 3.0, Bonuses: Building x 1.0 | ||||||||
| CoverHandAttack | Damage: 4 (Hand), ROF: 1.5, Bonuses: Guardian x 3.0, Villager x 0.25, Hero x 0.75 | ||||||||
| HandAttack | Damage: 7 (Hand), ROF: 1.5, Bonuses: Guardian x 3.0, Villager x 0.25, Hero x 0.75 | ||||||||
| RoundhouseAttack | Damage: 170 (Hand), Cap: 200, Area: 3, ROF: 2.0, Bonuses: Villager x 0.25, MercType2 x 0.25 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypMonkIndian | 250 | 1 | 0 | 20 | 5.0 | 18 | Ranged-20% | 45 | G-175 |
| Unit Types: Cavalry, CanSeeStealth, HandCavalry, Monk, IndianMonk | |||||||||
| Heal | Rate = 4.0 | ||||||||
| BuildingAttack | Damage: 10 (Siege), ROF: 3.0, Bonuses: Building x 1.0 | ||||||||
| GuardianAttack | Damage: 4 (Hand), Cap: 40, Area: 2, ROF: 1.5, Bonuses: Guardian x 3.0 | ||||||||
| HandAttack | Damage: 4 (Hand), Cap: 40, Area: 2, ROF: 1.5, Bonuses: Guardian x 3.0, Villager x 0.25, Hero x 0.5, Artillery x 1.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypMonkJapanese | 250 | 1 | 0 | 20 | 4.5 | 20 | Ranged-10% | 45 | G-175 |
| Unit Types: Archer, Infantry, RangedInfantry, CanSeeStealth, Monk, JapaneseMonk | |||||||||
| Heal | Rate = 6.0 | ||||||||
| BuildingAttack | Damage: 10 (Siege), ROF: 3.0, Bonuses: Building x 1.0 | ||||||||
| DefendHandAttack | Damage: 4 (Hand), Cap: 30, ROF: NaN, Bonuses: Guardian x 3.0, Villager x 0.25, Hero x 0.8 | ||||||||
| DefendRangedAttack | Damage: 8 (Ranged), Cap: 30, ROF: NaN, Range: 0-16, Bonuses: Guardian x 3.0, Villager x 0.25, Hero x 0.8 | ||||||||
| HandAttack | Damage: 4 (Hand), Cap: 30, ROF: 1.5, Bonuses: Guardian x 3.0, Villager x 0.25, Hero x 0.8 | ||||||||
| SabotageAttack | Damage: 1500 (Siege), ROF: 3.0, Range: 0-16 | ||||||||
| StaggerHandAttack | Damage: 4 (Hand), Cap: 30, ROF: 1.5, Bonuses: Guardian x 3.0, Villager x 0.25, Hero x 0.8 | ||||||||
| StaggerRangedAttack | Damage: 8 (Ranged), Cap: 30, ROF: 3.0, Range: 0-16, Bonuses: Villager x 0.25, Guardian x 3.0, Hero x 0.8 | ||||||||
| VolleyHandAttack | Damage: 4 (Hand), Cap: 30, ROF: 1.5, Bonuses: Guardian x 3.0, Villager x 0.25, Hero x 0.8 | ||||||||
| VolleyRangedAttack | Damage: 8 (Ranged), Cap: 30, ROF: 3.0, Range: 0-16, Bonuses: Guardian x 3.0, Villager x 0.25, Hero x 0.8 | ||||||||
| Villagers | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Coureur | 180 | 80 | 1 | 29 | 4.5 | 18 | Ranged-40% | 12 | F-120 |
| Unit Types: Villager | |||||||||
| Gather | Crate 10.0 | ||||||||
| Gather | Huntable 1.04 | ||||||||
| Gather | Mill 0.84 | ||||||||
| Gather | Mine 0.74 | ||||||||
| Gather | Plantation 0.63 | ||||||||
| Gather | Tree 0.62 | ||||||||
| Gather | Herdable 2.5 | ||||||||
| Gather | BerryBush 0.83 | ||||||||
| Gather | Farm 0.63 | ||||||||
| Gather | ypRicePaddy 0.63 | ||||||||
| Gather | TradeMarket 1.5 | ||||||||
| Gather | ypBerryBuilding 0.67 | ||||||||
| Gather | ypRicePaddy 0.43 | ||||||||
| Gather | ypGroveBuilding 0.62 | ||||||||
| BuildingAttack | Damage: 6 (Siege), ROF: 3.0 | ||||||||
| ButtAttack | Damage: 10 (Hand), ROF: 1.5, Range: 0-2 | ||||||||
| ChopAttack | Damage: 8 (Hand), ROF: NaN | ||||||||
| RifleAttack | Damage: 8 (Ranged), ROF: 3.0, Range: 2-12, Bonuses: Huntable x 2.0, Pet x 2.0, Artillery x 2.0, Villager x 0.25, Guardian x 1.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| CoureurCree | 180 | 5 | 1 | 29 | 4.5 | 18 | Ranged-40% | 12 | F-120 |
| Unit Types: Villager | |||||||||
| Gather | Crate 10.0 | ||||||||
| Gather | Huntable 1.04 | ||||||||
| Gather | Mill 0.84 | ||||||||
| Gather | Plantation 0.63 | ||||||||
| Gather | Tree 0.62 | ||||||||
| Gather | Herdable 2.5 | ||||||||
| Gather | Mine 0.74 | ||||||||
| Gather | BerryBush 0.83 | ||||||||
| Gather | Farm 0.63 | ||||||||
| Gather | ypRicePaddy 0.63 | ||||||||
| Gather | TradeMarket 1.5 | ||||||||
| Gather | ypBerryBuilding 0.67 | ||||||||
| Gather | ypRicePaddy 0.43 | ||||||||
| Gather | ypGroveBuilding 0.62 | ||||||||
| BuildingAttack | Damage: 6 (Siege), ROF: 3.0 | ||||||||
| ButtAttack | Damage: 10 (Hand), ROF: 1.5, Range: 0-2 | ||||||||
| ChopAttack | Damage: 8 (Hand), ROF: NaN | ||||||||
| RifleAttack | Damage: 8 (Ranged), ROF: 3.0, Range: 2-12, Bonuses: Huntable x 2.0, Pet x 2.0, Villager x 0.25, Artillery x 2.0, Guardian x 1.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| FishingBoat | 200 | 99 | 1 | 25 | 4.0 | 18 | Ranged-50% | 10 | W-100 |
| Unit Types: Villager, FishingBoat | |||||||||
| Gather | Whale 0.5 | ||||||||
| Gather | Fish 0.67 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NativeVillager | 120 | NA | 0 | NA | 4.5 | 10 | Ranged-10% | NaN | NA |
| Unit Types: Villager | |||||||||
| Gather | Crate 8.0 | ||||||||
| Gather | Tree 0.5 | ||||||||
| Gather | Farm 0.67 | ||||||||
| Gather | Plantation 0.5 | ||||||||
| Gather | Herdable 1.25 | ||||||||
| Gather | Huntable 0.84 | ||||||||
| Gather | Mine 0.6 | ||||||||
| Gather | BerryBush 0.67 | ||||||||
| BlunderbussAttack | Damage: 3 (Ranged), ROF: 3.0, Range: 0-12, Bonuses: Huntable x 4.0 | ||||||||
| BuildingAttack | Damage: 20 (Siege), ROF: 3.0 | ||||||||
| ChopAttack | Damage: 8 (Hand), ROF: NaN | ||||||||
| HandAttack | Damage: 10 (Hand), ROF: 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Pilgrim | 200 | 99 | 1 | 25 | 4.0 | 14 | Hand-20% | 10 | F-0 |
| Unit Types: Villager | |||||||||
| Gather | Crate 8.0 | ||||||||
| Gather | Tree 0.55 | ||||||||
| Gather | Plantation 0.55 | ||||||||
| Gather | Herdable 2.2 | ||||||||
| Gather | Huntable 0.88 | ||||||||
| Gather | Mine 0.65 | ||||||||
| Gather | BerryBush 0.7 | ||||||||
| Gather | Farm 0.55 | ||||||||
| Gather | Mill 0.7 | ||||||||
| Gather | ypBerryBuilding 0.69 | ||||||||
| Gather | ypRicePaddy 0.37 | ||||||||
| Gather | ypGroveBuilding 0.55 | ||||||||
| Gather | ypRicePaddy 0.55 | ||||||||
| BlunderbussAttack | Damage: 3 (Ranged), ROF: 3.0, Range: 2-12, Bonuses: Huntable x 4.0, Pet x 2.0, Artillery x 2.0, Villager x 0.5 | ||||||||
| BuildingAttack | Damage: 5 (Siege), ROF: 3.0 | ||||||||
| ChopAttack | Damage: 8 (Hand), ROF: NaN | ||||||||
| HandAttack | Damage: 10 (Hand), ROF: 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Settler | 150 | 99 | 1 | 25 | 4.0 | 14 | Hand-20% | 10 | F-100 |
| Unit Types: Villager | |||||||||
| Gather | Crate 8.0 | ||||||||
| Gather | Tree 0.5 | ||||||||
| Gather | Mine 0.6 | ||||||||
| Gather | Plantation 0.5 | ||||||||
| Gather | Herdable 2.0 | ||||||||
| Gather | Huntable 0.84 | ||||||||
| Gather | BerryBush 0.67 | ||||||||
| Gather | Farm 0.5 | ||||||||
| Gather | Mill 0.67 | ||||||||
| Gather | ypRicePaddy 0.5 | ||||||||
| Gather | TradeMarket 1.5 | ||||||||
| Gather | ypBerryBuilding 0.67 | ||||||||
| Gather | ypRicePaddy 0.34 | ||||||||
| Gather | ypGroveBuilding 0.5 | ||||||||
| BlunderbussAttack | Damage: 3 (Ranged), ROF: 3.0, Range: 2-12, Bonuses: Huntable x 4.0, Pet x 2.0, Artillery x 2.0, Villager x 0.5 | ||||||||
| BuildingAttack | Damage: 5 (Siege), ROF: 3.0 | ||||||||
| ChopAttack | Damage: 8 (Hand), ROF: NaN | ||||||||
| HandAttack | Damage: 10 (Hand), ROF: 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| SettlerNative | 150 | 99 | 1 | 25 | 4.0 | 14 | Hand-20% | 10 | F-100 |
| Unit Types: Villager | |||||||||
| Gather | Crate 8.0 | ||||||||
| Gather | Tree 0.5 | ||||||||
| Gather | Farm 0.5 | ||||||||
| Gather | Plantation 0.5 | ||||||||
| Gather | Herdable 2.0 | ||||||||
| Gather | Huntable 0.84 | ||||||||
| Gather | Mine 0.6 | ||||||||
| Gather | BerryBush 0.67 | ||||||||
| Gather | FirePit 0.1 | ||||||||
| Gather | Mill 0.67 | ||||||||
| Gather | ypRicePaddy 0.5 | ||||||||
| Gather | TradeMarket 1.5 | ||||||||
| Gather | ypBerryBuilding 0.67 | ||||||||
| Gather | ypRicePaddy 0.34 | ||||||||
| Gather | ypGroveBuilding 0.5 | ||||||||
| BlunderbussAttack | Damage: 3 (Ranged), ROF: 3.0, Range: 2-12, Bonuses: Huntable x 4.0, Pet x 2.0, Artillery x 2.0, Villager x 0.5 | ||||||||
| BuildingAttack | Damage: 5 (Siege), ROF: 3.0 | ||||||||
| ChopAttack | Damage: 8 (Hand), ROF: NaN | ||||||||
| HandAttack | Damage: 10 (Hand), ROF: 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| SettlerWagon | 300 | 20 | 2 | 25 | 4.0 | 14 | Ranged-30% | 20 | F-100, W-100 |
| Unit Types: Villager | |||||||||
| Gather | Crate 20.0 | ||||||||
| Gather | Tree 1.0 | ||||||||
| Gather | Mill 1.34 | ||||||||
| Gather | Plantation 1.0 | ||||||||
| Gather | Herdable 4.0 | ||||||||
| Gather | Huntable 1.7 | ||||||||
| Gather | Mine 1.2 | ||||||||
| Gather | BerryBush 1.34 | ||||||||
| Gather | Farm 1.0 | ||||||||
| Gather | ypBerryBuilding 0.67 | ||||||||
| Gather | ypRicePaddy 1.0 | ||||||||
| Gather | ypRicePaddy 0.68 | ||||||||
| Gather | ypGroveBuilding 1.0 | ||||||||
| BlunderbussAttack | Damage: 3 (Ranged), ROF: 3.0, Range: 2-12, Bonuses: Huntable x 4.0, Pet x 2.0, Artillery x 2.0, Villager x 0.5 | ||||||||
| BuildingAttack | Damage: 10 (Siege), ROF: 3.0 | ||||||||
| ChopAttack | Damage: 8 (Hand), ROF: NaN | ||||||||
| HandAttack | Damage: 10 (Hand), ROF: NaN | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypFishingBoatAsian | 200 | 99 | 1 | 25 | 4.0 | 18 | Ranged-50% | 10 | W-100 |
| Unit Types: Villager, FishingBoat | |||||||||
| Gather | Whale 0.5 | ||||||||
| Gather | Fish 0.67 | ||||||||
| BuildingAttack | Damage: 15 (Siege), ROF: 2.0, Range: 0-20 | ||||||||
| BuildingAttack2 | Damage: 15 (Siege), ROF: 2.0, Range: 0-20 | ||||||||
| RangedAttack | Damage: 8 (Ranged), Cap: 16, ROF: 2.0, Range: 0-20 | ||||||||
| RangedAttack2 | Damage: 8 (Ranged), Cap: 16, ROF: 2.0, Range: 0-20 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypFishingBoatIndians | 200 | 99 | 1 | 25 | 4.0 | 18 | Ranged-50% | 10 | W-100 |
| Unit Types: Villager, FishingBoat | |||||||||
| Gather | Whale 0.5 | ||||||||
| Gather | Fish 0.67 | ||||||||
| BuildingAttack | Damage: 15 (Siege), ROF: 2.0, Range: 0-20 | ||||||||
| RangedAttack | Damage: 8 (Ranged), Cap: 16, ROF: 2.0, Range: 0-20 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypSettlerAsian | 150 | 99 | 1 | 25 | 4.0 | 14 | Hand-20% | 10 | F-100 |
| Unit Types: Villager | |||||||||
| Gather | Crate 8.0 | ||||||||
| Gather | Tree 0.5 | ||||||||
| Gather | Farm 0.5 | ||||||||
| Gather | Plantation 0.5 | ||||||||
| Gather | Herdable 2.0 | ||||||||
| Gather | Huntable 0.84 | ||||||||
| Gather | Mine 0.6 | ||||||||
| Gather | BerryBush 0.67 | ||||||||
| Gather | FirePit 0.1 | ||||||||
| Gather | Mill 0.67 | ||||||||
| Gather | ypRicePaddy 0.5 | ||||||||
| Gather | ypRicePaddy 0.34 | ||||||||
| Gather | ypBerryBuilding 0.67 | ||||||||
| Gather | ypGroveBuilding 0.5 | ||||||||
| BlunderbussAttack | Damage: 3 (Ranged), ROF: 3.0, Range: 2-12, Bonuses: Huntable x 4.0, Pet x 2.0, Artillery x 2.0, Villager x 0.5 | ||||||||
| BuildingAttack | Damage: 5 (Siege), ROF: 3.0 | ||||||||
| ChopAttack | Damage: 8 (Hand), ROF: NaN | ||||||||
| HandAttack | Damage: 10 (Hand), ROF: 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypSettlerIndian | 150 | 99 | 1 | 25 | 4.0 | 14 | Hand-20% | 10 | W-100 |
| Unit Types: Villager | |||||||||
| Gather | Crate 8.0 | ||||||||
| Gather | Tree 0.5 | ||||||||
| Gather | Farm 0.5 | ||||||||
| Gather | Plantation 0.5 | ||||||||
| Gather | Huntable 0.84 | ||||||||
| Gather | Mine 0.6 | ||||||||
| Gather | BerryBush 0.67 | ||||||||
| Gather | FirePit 0.1 | ||||||||
| Gather | Mill 0.67 | ||||||||
| Gather | ypRicePaddy 0.5 | ||||||||
| Gather | ypRicePaddy 0.34 | ||||||||
| Gather | ypBerryBuilding 0.67 | ||||||||
| Gather | ypGroveBuilding 0.5 | ||||||||
| BlunderbussAttack | Damage: 3 (Ranged), ROF: 3.0, Range: 2-12, Bonuses: Huntable x 4.0, Pet x 2.0, Artillery x 2.0, Villager x 0.5 | ||||||||
| BuildingAttack | Damage: 5 (Siege), ROF: 3.0 | ||||||||
| ChopAttack | Damage: 8 (Hand), ROF: NaN | ||||||||
| HandAttack | Damage: 10 (Hand), ROF: 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypSettlerJapanese | 150 | 75 | 1 | 25 | 4.0 | 14 | Hand-20% | 10 | F-100 |
| Unit Types: Villager | |||||||||
| Gather | Crate 8.0 | ||||||||
| Gather | ypRicePaddy 0.34 | ||||||||
| Gather | Tree 0.5 | ||||||||
| Gather | Farm 0.5 | ||||||||
| Gather | Plantation 0.5 | ||||||||
| Gather | Mine 0.6 | ||||||||
| Gather | BerryBush 0.67 | ||||||||
| Gather | FirePit 0.1 | ||||||||
| Gather | Mill 0.67 | ||||||||
| Gather | ypRicePaddy 0.5 | ||||||||
| Gather | ypBerryBuilding 0.67 | ||||||||
| Gather | ypGroveBuilding 0.5 | ||||||||
| BlunderbussAttack | Damage: 3 (Ranged), ROF: 3.0, Range: 2-12, Bonuses: Huntable x 4.0, Pet x 2.0, Artillery x 2.0, Villager x 0.5 | ||||||||
| BuildingAttack | Damage: 5 (Siege), ROF: 3.0 | ||||||||
| ChopAttack | Damage: 8 (Hand), ROF: NaN | ||||||||
| HandAttack | Damage: 10 (Hand), ROF: 1.5 | ||||||||
| Healers | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Imam | 360 | NA | 1 | 40 | 4.0 | 12 | Ranged-10% | 20 | G-200 |
| Heal | Rate = 10.0 | ||||||||
| HandAttack | Damage: 5 (Hand), ROF: 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Missionary | 300 | 10 | 1 | 40 | 7.0 | 12 | Ranged-10% | 20 | W-100, G-100 |
| Heal | Rate = 10.0 | ||||||||
| HandAttack | Damage: 5 (Hand), ROF: 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| NatMedicineMan | 200 | 4 | 0 | 20 | 4.0 | 12 | Ranged-10% | 20 | F-200 |
| Heal | Rate = 10.0 | ||||||||
| HandAttack | Damage: 5 (Hand), ROF: 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Priest | 360 | NA | 1 | 40 | 4.0 | 12 | Ranged-10% | 20 | G-200 |
| Heal | Rate = 10.0 | ||||||||
| HandAttack | Damage: 5 (Hand), ROF: 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Surgeon | 240 | NA | 1 | 40 | 4.0 | 12 | Ranged-10% | 30 | G-300 |
| Heal | Rate = 10.0 | ||||||||
| HandAttack | Damage: 5 (Hand), ROF: 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpMedicineMan | 360 | 10 | 1 | 20 | 4.0 | 12 | Ranged-10% | 20 | G-200 |
| Heal | Rate = 10.0 | ||||||||
| HandAttack | Damage: 5 (Hand), ROF: 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| xpMedicineManAztec (Warrior Priest) |
360 | 10 | 1 | 45 | 4.0 | 12 | Ranged-10% | 20 | G-200 |
| Unit Types: Infantry, HandInfantry | |||||||||
| Gather | FirePit 0.1 | ||||||||
| Heal | Rate = 10.0 | ||||||||
| HandAttack | Damage: 5 (Hand), ROF: 1.5 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ypYamabushi | 140 | NA | 1 | 30 | 5.0 | 12 | Ranged-10% | 9 | F-45, W-40 |
| Unit Types: HandInfantry, Infantry, HeavyInfantry | |||||||||
| Heal | Rate = 8.0 | ||||||||
| BuildingAttack | Damage: 35 (Siege), ROF: 3.0 | ||||||||
| CoverBuildingAttack | Damage: 18 (Siege), ROF: 3.0 | ||||||||
| CoverHandAttack | Damage: 5 (Hand), ROF: 1.5, Bonuses: Cavalry x 5.0, LightInfantry x 3.5 | ||||||||
| DefendHandAttack | Damage: 9 (Hand), ROF: 1.5, Bonuses: Cavalry x 5.0, LightInfantry x 3.5 | ||||||||
| MeleeHandAttack | Damage: 9 (Hand), ROF: 1.5, Bonuses: Cavalry x 5.0, LightInfantry x 3.5 | ||||||||
| Pets | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| ExplorerDog | 215 | 1 | 0 | 1 | 5.0 | 15 | Hand-10% | 10 | NA |
| Unit Types: CanSeeStealth, HandInfantry, Pet | |||||||||
| CoverHandAttack | Damage: 9 (Hand), ROF: 1.5, Bonuses: Guardian x 3.0 | ||||||||
| DefendHandAttack | Damage: 9 (Hand), ROF: 1.5, Bonuses: Guardian x 3.0 | ||||||||
| MeleeHandAttack | Damage: 9 (Hand), ROF: 1.5, Bonuses: Guardian x 3.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| Fluffy | 600 | NA | 0 | NA | 7.5 | 12 | Hand-90% | 15000 | F-12 |
| Unit Types: Pet | |||||||||
| MeleeHandAttack | Damage: 800 (Hand), ROF: 1.0 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| PetBear | 100 | 12 | 0 | 17 | 5.0 | 12 | Hand-10% | 11 | F-110 |
| Unit Types: Pet, HandInfantry | |||||||||
| CoverHandAttack | Damage: 12 (Hand), ROF: 1.5, Bonuses: Guardian x 3.0, Villager x 0.1 | ||||||||
| DefendHandAttack | Damage: 12 (Hand), ROF: 1.5, Bonuses: Guardian x 3.0, Villager x 0.1 | ||||||||
| MeleeHandAttack | Damage: 12 (Hand), ROF: 1.5, Bonuses: Guardian x 3.0, Villager x 0.1 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| PetCougar | 90 | 12 | 0 | 16 | 5.0 | 12 | Hand-10% | 10 | F-100 |
| Unit Types: Pet, HandInfantry | |||||||||
| CoverHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: Guardian x 3.0, Villager x 0.1 | ||||||||
| DefendHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: Guardian x 3.0, Villager x 0.1 | ||||||||
| MeleeHandAttack | Damage: 10 (Hand), ROF: 1.5, Bonuses: Guardian x 3.0, Villager x 0.1 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| PetCoyote | 45 | 12 | 0 | 8 | 5.0 | 12 | Hand-10% | 5 | F-50 |
| Unit Types: HandInfantry, Pet | |||||||||
| CoverHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: Guardian x 3.0, Villager x 0.1 | ||||||||
| DefendHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: Guardian x 3.0, Villager x 0.1 | ||||||||
| MeleeHandAttack | Damage: 6 (Hand), ROF: 1.5, Bonuses: Guardian x 3.0, Villager x 0.1 | ||||||||
| HP | Limit | Pop | Train | Speed | LOS | Armor | Bounty | Cost | |
| PetGrizzly | 220 | 12 | 0 | 10 | 5.0 | 12 | Hand-10% | 25 | F-250 |
| Unit Types: HandInfantry, Pet | |||||||||
| CoverHandAttack | Damage: 27 (Hand), ROF: 1.5, Bonuses: Guardian x 3.0, Villager x 0.1 | ||||||||
| DefendHandAttack | Damage: 27 (Hand), ROF: 1.5, Bonuses: Guardian x 3.0, Villager x 0.1 | ||||||||
| MeleeHandAttack | Damage: 27 (Hand), ROF: 1.5, Bonuses: Guardian x 3.0, Villager x 0.1 | ||||||||